E-EX - Behind the Scenes of Dr. Stone
Source: Crunchyroll
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[00:06] ---
I was with our director, Iino-san, in the
editing bay watching the finished product...
[00:10] ---
And there's a part where Senku says
[00:12] ---
"it's been a year since the experiment
began. It felt shorter than I imagined."
[00:18] ---
And the director remarked
how he felt the same way.
[00:27] ---
I'm Katagiri Shusuke, I work as
a producer at TMS Entertainment.
[00:32] ---
This is my 16th year in the industry.
[00:34] ---
It's nice to meet you.
[00:36] ---
Basically one day, everyone in
the world is turned to stone.
[00:40] ---
And then later, the protagonist Senku
manages to be restored somehow,
[00:46] ---
In that world, 3,700 years later,
where civilization is long gone,
[00:50] ---
he tries to rebuild civilization, starting
with just the basics he can get his hands on.
[00:56] ---
Hello, I'm Iino Shinya.
[00:58] ---
I'm the director of Dr. STONE.
[01:03] ---
I didn't write the original story.
[01:10] ---
My job is to get as close
to the original as possible.
[01:18] ---
I see.
[01:20] ---
So it did happen to everyone.
[01:25] ---
Since this is an adaptation
of an existing title,
[01:28] ---
I had to familiarize myself
with the source material,
[01:31] ---
and then recruit the kind of staff
we'd need for the animated version,
[01:38] ---
and make sure the quality of the finished
product lives up to our standards.
[01:43] ---
Along with, in terms of business
stuff, managing budgets and whatnot.
[01:49] ---
That about covers it.
[01:52] ---
There are various departments that work
on an anime, like the people who draw...
[02:00] ---
There's the recording of the
voices and the sound effects.
[02:09] ---
All of the sound production.
[02:10] ---
Then there are all the drawing
that the animators have drawn,
[02:14] ---
There's also other art
such as background art.
[02:21] ---
We have various sections working
on different parts of the anime,
[02:25] ---
and saying that I check on everything
might sound a bit impudent,
[02:29] ---
but that is basically what I do.
[02:32] ---
I wanted to try and work with younger talent
who didn't have as many titles to their names.
[02:43] ---
I partly wanted the challenge of handling
it with that kind of fresh outlook.
[02:47] ---
I was the assistant director for Made
in Abyss about six years into my career.
[02:57] ---
It has been about five or six years since
I started working as an episode director.
[03:02] ---
I think the thing that caught my interest
the most about Dr. STONE was the theme.
[03:08] ---
The theme heavily deals with science
[03:12] ---
and that's not something you
see often in shonen manga.
[03:19] ---
With this show, we looked at
it from a variety of angles,
[03:22] ---
and came to the conclusion that original
material would be a poor fit for it,
[03:26] ---
so the anime is generally
a pretty direct adaption.
[03:38] ---
I think this goes for any
series dealing with fantasy
[03:44] ---
but Dr. STONE is set in Japan
3,700 years in the future.
[03:50] ---
In that case, what does
the background look like?
[03:54] ---
What about the townscape?
[03:56] ---
I think that was the first
thing I thought about.
[04:04] ---
The first thing you do when making an
anime is come up with a project outline.
[04:09] ---
And for something like this, that
means studying the original manga,
[04:14] ---
and then, as soon as you know the episode count
you're working with, whether it's 13, 24, or 25,
[04:22] ---
You figure out how to pace the
material to fit your production.
[04:40] ---
Now, that's not nice.
[04:42] ---
Shouldn't you say "Nice to meet you" first?
[04:45] ---
Shut your mouth!
[04:46] ---
Save your introductions for Hell.
[05:04] ---
So we have these storyboards...
[05:07] ---
And the first thing we need to
make scenes are these designs.
[05:13] ---
Character designs.
[05:15] ---
As you can see, we have designs
for all kinds of expressions.
[05:19] ---
To an extent, they can keep all
those drawings more consistent
[05:23] ---
by referencing these designs while they draw.
[05:27] ---
When we were in the talks
to animate Dr. STONE,
[05:30] ---
I started doodling Senku's face,
[05:37] ---
thinking about his various expressions.
[05:39] ---
And going through the usual
expressions I would go through
[05:47] ---
but their were about two to three
times more expessions in Dr. STONE.
[05:53] ---
So to keep up with that kind of passion, I
thought I had to get pretty worked up, too
[05:59] ---
So...
[06:00] ---
I don't think it's that
visible on the outside
[06:04] ---
But to match how emotional and
expressive Senku and the others get...
[06:08] ---
Like when their faces
completely fall apart...
[06:13] ---
In order to keep up with that myself
[06:17] ---
I tried to expand my own limits.
[06:20] ---
I have a lot of fun when I'm
drawing these expressions.
[06:30] ---
So we have the art designs to show our
animators how to draw specific locations.
[06:37] ---
As you can see here...
[06:39] ---
For example, the character should be about
this size in comparison to this tree.
[06:45] ---
The size of the character in comparison
to things like houses and trees...
[06:50] ---
That's what these designs are for.
[06:53] ---
The size of the character in relation
to this tree is shown here.
[07:00] ---
We hold meetings to make these.
[07:02] ---
So when we meet to make these art designs,
[07:06] ---
We decide whether a character should
be bigger or smaller in relation.
[07:13] ---
This series has a lot of settings,
[07:19] ---
so we do our best to show the
complete view of this world.
[07:27] ---
So there are a lot of shots where we try to
show that the background is the focal point.
[07:35] ---
But with that, I think there are a lot
of different ways we can show that.
[07:42] ---
So I try to concentrate on that.
[07:49] ---
Okay, so a single anime episode
typically consists of about 300 shots.
[07:54] ---
I mean, this is hot 316, so obviously
there are more than 300, but...
[07:59] ---
We used a higher number of
shots in the first episode.
[08:02] ---
So, inthis shot...
[08:04] ---
Senku lifts his hair away from his face,
[08:09] ---
faces the camera, so to
speak, and closes his eyes.
[08:13] ---
So I'm going to explain
how this shot was made.
[08:17] ---
It starts...
[08:19] ---
with these rough drawings.
[08:22] ---
These tell us which character is
used, what backdrop is behind them,
[08:26] ---
and how the character is moving.
[08:30] ---
These are drawn first.
We call these "layouts."
[08:36] ---
The composition of the shot, as I described
earlier, is drawn in these layouts.
[08:40] ---
And the first thing we need in
order to make these layouts...
[08:44] ---
are these storyboards.
[08:47] ---
Hello, my name is Kawajiri Kentaro. I'm
the assistant director for Dr. STONE.
[08:52] ---
Basically, my job is to make sure that I get
[08:55] ---
the key points from the
manga like the characters'
[08:59] ---
expressions and nuances so that the
rest of the workflow goes smoothly.
[09:04] ---
I make sure that all gets
outputted into actual anime.
[09:11] ---
Right now, I'm doing some
storyboards for Dr. STONE.
[09:19] ---
After that, the director will
make corrections, brush it up,
[09:25] ---
and then let us know what
direction he wants us to go in.
[09:30] ---
The storyboards are basically
the blueprints of the animation.
[09:35] ---
All 300 or so shots in the episode
are explained in detail here.
[09:40] ---
This one, shot 316, is right here,
[09:43] ---
and even at this stage, the rough
idea of the scene is all drawn in.
[09:49] ---
The character named Senku is standing
in front of this sort of backdrop
[09:53] ---
He lifts his hair out away from his
face and looks straight forward.
[09:56] ---
All those directions are written here.
[09:58] ---
These drawings are the
blueprint of the scene.
[10:02] ---
And based on these blueprints,
the storyboards,
[10:04] ---
the layouts that I just
explained are created.
[10:17] ---
Basically, I concentrate
on the whole picture.
[10:20] ---
I put in corrections on how I
want the whole layout to look.
[10:26] ---
What I write in this column
[10:30] ---
are basically instructions to the animators.
[10:34] ---
Like for this shot, I'd like a pan shot.
[10:37] ---
where the camera moves up.
[10:43] ---
Or with this shot, where
I'd like the rock in front
[10:49] ---
to move down while the rest
of the shot is panning up.
[10:53] ---
This episode happens to have
a girl named Suika in it.
[10:57] ---
And in the episode, she puts
on glasses for the first time,
[11:07] ---
and she's able to see everything clearly for
the first time. She's then moved to tears.
[11:15] ---
So at the part where the glasses are
completed and she puts them on...
[11:22] ---
She's then able to see sunflowers
extremely clearly for the first time
[11:28] ---
I wanted to make sure there wasn't
much dialogue for this scene,
[11:32] ---
and that the emphasis was on the music.
[11:38] ---
That was my vision for this scene.
[11:41] ---
So I increased the amount of shots
[11:46] ---
and have Suika, who's seeing these
sunflowers for the first time, move up a little more.
[11:53] ---
And then she sees the sky, the
dog, and Senku and the others.
[12:01] ---
After that, she starts crying.
[12:06] ---
And overall for this part, I wanted to
make sure there wasn't any dialogue.
[12:09] ---
Just music and of course
the characters' acting.
[12:13] ---
That's what I concentrated
on for these scenes.
[12:17] ---
So here, we have directions on this
layout, asking for a bit more emphasis
[12:30] ---
And as for the character's movements...
[12:33] ---
There's a direction asking for him to
brush his hair back from farther forward
[12:39] ---
by catching it with his thumb and
then sweeping it back from there.
[12:46] ---
So today...
[12:48] ---
First, I was checking the layouts
that some animators brought me...
[12:54] ---
They're already checked
by the episode directors
[13:00] ---
but I then take a look and
check over those myself.
[13:05] ---
To make sure there aren't any issues.
[13:08] ---
One person can't make 300
shots of animation alone,
[13:11] ---
So for one episode, we typically have
about 20 animators drawing the animation.
[13:19] ---
Since there are 20 of them doing
the 300 shots in an episode,
[13:25] ---
that means you'd have 20 slightly different
versions of the same character,
[13:29] ---
So we have what's called an animation
director to keep everything consistent.
[13:33] ---
And the animation director...
[13:36] ---
gives us this green sheet.
[13:39] ---
So the animation director revises
this drawing... into this.
[13:46] ---
The difference is very clear, isn't it?
[13:50] ---
The animation director has revised
the hand in this drawing.
[13:55] ---
We actually have...
[13:58] ---
a drawing of the character
in mid-motion here,
[14:00] ---
and the completed motion drawn here.
[14:03] ---
So the entire sequence
is revised in this way.
[14:06] ---
And with these revision,
[14:11] ---
the drawings for the 300 shots drawn
by 20 people on a given episode
[14:18] ---
are all brought together cleanly.
[14:21] ---
And the next stage, once
they're all brought together,
[14:27] ---
is the key animation.
[14:30] ---
This very first drawing starts the shot
[14:34] ---
And from the first drawing...
[14:36] ---
we then have this drawing from mid-shot...
[14:40] ---
and then this drawing that ends the shot.
[14:41] ---
You can see what's happening when
you see them all lined up in order.
[14:45] ---
There's the start drawing,
[14:47] ---
the mid-shot drawing,
[14:50] ---
and the end drawing.
[14:52] ---
In animation terms,
[14:54] ---
these are the key frames for the action of
raising his hand to here, and giving his look.
[15:01] ---
The animation that goes between these
frames is called the in-betweens.
[15:09] ---
They fill the gaps between the key frames.
[15:13] ---
And the process of filling
them in looks like this.
[15:17] ---
This is the start drawing.
[15:21] ---
Now we reach this mid-shot drawing...
[15:23] ---
Can you tell? Here's the mid-shot drawing...
[15:33] ---
And finally, we reach the end drawing.
[15:37] ---
And just this small bit of animation
includes many individual drawings.
[15:46] ---
So then we fill these in. This
what we call in-betweening.
[15:51] ---
Next, we come to the coloring stage.
[15:56] ---
The in-between are drawn
in pencil or digitally,
[16:00] ---
so they're just black and white,
[16:04] ---
but now we begin the process
of filling in the colors.
[16:08] ---
We have actual example models to follow.
[16:12] ---
So we add color to each shot based
on the color in these models.
[16:19] ---
We base it on these color models.
[16:22] ---
It's basically the same as a coloring book.
[16:25] ---
So this is the coloring process,
[16:29] ---
gives color to all the these drawings...
[16:34] ---
and it becomes animation.
[16:36] ---
Can you tell? Just as the directions
in the storyboards say...
[16:41] ---
Senku is looking down, he sweeps
his hair back, and opens his eyes.
[16:46] ---
Senku is looking down, he
sweeps his hair back...
[16:49] ---
and he opens his eyes.
[16:51] ---
And that completes this
sequence of animation.
[16:55] ---
Of course, this doesn't mean it's finished.
[16:59] ---
Now we get to what I showed you earlier,
[17:01] ---
which is done at the same
time this is going on...
[17:04] ---
The layouts, the ones I showed you earlier.
[17:08] ---
The layout shows which character is present,
where they are, and what they're doing...
[17:14] ---
Can you tell?
[17:16] ---
This is where the background is added.
[17:20] ---
We follow the episode director's directions
[17:26] ---
to fill in all these detailed areas.
[17:34] ---
So when we add this completed background
[17:38] ---
to the cel data that we
animated a moment ago...
[17:43] ---
we end up with this cut, which
I showed you in the beginning
[17:47] ---
The background data we saw earlier is here,
[17:51] ---
and the character data is here.
[17:54] ---
When those layers are put together,
it results in animation.
[18:02] ---
The process that takes this
long to make a single shot
[18:06] ---
is repeated about 300 times
to complete an episode.
[18:14] ---
Things are about to get a
little more tedious, though.
[18:21] ---
Distilling Wine for Dummies
[18:23] ---
This isn't really unique to Dr. STONE,
[18:28] ---
but I think the moment that's always the most
exciting is when a piece of animation is completed.
[18:39] ---
Seeing the character actually move around
on a carefully illustrated background,
[18:45] ---
you always go "It's actually moving!"
[18:49] ---
So I'd say those are the
most exciting moments.
[18:53] ---
One thing I can say is that this is a
meticulously detailed world in the manga,
[18:58] ---
and that by bringing it to
life with motion and color,
[19:02] ---
it creates an even more vivid
feeling for the world...
[19:07] ---
Which really gives it an epic feeling, which
I think would be something worth seeing.
[19:14] ---
Sort of "This is how it
turned out as an anime!"
[19:22] ---
Man, what a great view!
[19:25] ---
Perfect.
[19:27] ---
Another thing we had trouble with...
[19:31] ---
You can tell from looking here. The premise
involves a world were civilization has been lost,
[19:36] ---
So they have shirts made from animal skins.
[19:39] ---
Which makes it hard compared to other anime,
[19:41] ---
Where you can sort of color-code
the character wardrobes
[19:43] ---
You'll probably notice how there'll be the blue
character, or the red one. We can't do that here
[19:49] ---
But it ends up looking kind of plain with
these really earthy colors, in the woods...
[19:58] ---
So we had to come up with color flourishes
to help bring the characters alive in animation.
[20:07] ---
Here we have Yuzuriha and she's wearing an
animal skin, so it really is just a plain brown
[20:16] ---
So for the anime, you'll probably
be able to tell when you see it,
[20:22] ---
We have her some red highlights to
make her a little more feminine,
[20:25] ---
and basically did that with other characters
too, to help them send out from one another.
[20:33] ---
It's set on Earth.
[20:35] ---
So I wanted the things that
the characters touched
[20:38] ---
and interacted with in their
daily lives to feel realistic.
[20:43] ---
I didn't want those things to seem fake.
[20:47] ---
I wanted the viewers to be able
to recognize these things.
[20:54] ---
I thought that the characters
living 3,700 years ihn the future
[21:01] ---
would also seem more realistic that way.
[21:06] ---
This is wood, yeah.
[21:10] ---
It's here so we can study the
details, like the wood grains.
[21:16] ---
This is a mineral called galena
that appears in the series.
[21:20] ---
Wait, this isn't galena. It's pyrite.
[21:23] ---
We get a lotof things like this.
[21:28] ---
We do all kinds of weird things.
[21:44] ---
I used this...
[21:50] ---
with some of these shells that we got...
[22:00] ---
and crushed them into this.
[22:11] ---
So here's the scene where
they crushed shells.
[22:17] ---
I just wanted to say I tried.
[22:19] ---
The idea is to see what happens
when you actually do something,
[22:22] ---
or prove that some things don't
actually work in certain ways.
[22:30] ---
Of course, we won't be able to use
every single one of these things,
[22:35] ---
but we'll use whatever we can get our
hands on. Same with those mushrooms, too.
[22:42] ---
We try to obtain as many things as we can,
to an extent, to serve as references.
[22:49] ---
There's this part...
[22:51] ---
where they go through the
process of making glass.
[22:57] ---
They mess it up,
[22:59] ---
then Kaseki is brought in...
[23:03] ---
Kaseki pulls it, and they
finally finish making it.
[23:07] ---
So to do this scene, we actually
went to see this being done.
[23:12] ---
You can see it here. We
actually visited a factory.
[23:18] ---
This is how it looked.
[23:21] ---
This is one of the things we did.
[23:24] ---
I actually...
[23:27] ---
have the finsihed product here.
[23:30] ---
So in the process of making these,
[23:33] ---
some mistakes were made.
[23:38] ---
Getting this part to stretch is crazy hard.
[23:42] ---
This was one of my failed attempts.
[23:46] ---
This was really scary.
[23:48] ---
That's me. I'm the one holding it here.
[23:51] ---
When I tried to pull it...
[23:56] ---
This tragedy happened.
[24:02] ---
This just shows you that we actually tried
making things like this for reference,
[24:12] ---
which I hope will make
you enjoy it even more.
[24:20] ---
I wonder... There's always the intent to
have a celebration once production finishes.
[24:23] ---
Partly to show our gratitude to everyone
who helped us, like "We did it!"
[24:29] ---
Sometimes having a goal like that in
mind helps people do their best work.
[24:35] ---
We're making the anime,
but we're fans ourselves.
[24:38] ---
So we want to help relay how
amazing the series is to everyone,
[24:43] ---
and I hope people will check
it out to see if we succeeded.
[24:50] ---
I'm hoping that the anime
[24:53] ---
will help the Dr. STONE series as a
whole continue to grow in popularity.
[25:01] ---
How it feels? You know, if I had to choose, I'd
always say there's a big sense of accomplishment.
[25:05] ---
"Okay, we did it! Time to deliver this
baby!" I always feel pretty happy about that.
[25:12] ---
It's a slow but steady effort.
[25:15] ---
I'm going to beat fantasy with science.
[25:22] ---
This is exhilarating.
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