2 - Style and Originality
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[00:02] NA
Bones established its exceptional qualities
and outstanding production techniques.
[00:07] NA
Minami and his colleagues set themselves
apart from other anime production companies
[00:11] NA
by continuing to create original anime series.
[00:15] ANDO
Many people say they see Bones as a company
that produces a lot of original anime.
[00:23] NA
Unlike adaptations,
creating an original anime from nothing
[00:29] NA
is not only difficult, but risky, as well.
[00:33] MATSUKURA
For an anime production company,
producing an original anime is a dream.
[00:39] MATSUKURA
At the same time, it's very difficult.
[00:43] MATSUKURA
Planning is difficult.
Securing funding is difficult.
[00:46] NA
However, Bones trusted its
creators with everything,
[00:49] NA
including the direction,
composition, and screenplay,
[00:53] NA
leading to the creation of new and unique
series that revolutionized the robot genre.
[01:02] NA
Bones' success with original anime
was not limited to robots.
[01:07] NA
Shinichiro Watanabe, the acutely sensitive
scriptwriter Keiko Nobumoto, and others
[01:13] NA
would challenge the limits of anime.
[01:16] WATANABE
There was a desire to create
something brand new
[01:19] WATANABE
that wasn't a copy of an
existing successful series.
[01:22] WATANABE
I loved that.
[01:25] OYABU
It takes a studio that provides
a space to create freely.
[01:35] WATANABE
Bones is closer to Sunrise at its peak
than current Sunrise itself.
[01:40] WATANABE
I'll probably get in trouble
again for saying that.
[01:45] NA
Bones stuck to their style with TV series
such as* Wolf's Rain*,* Space Dandy*,
[01:50] NA
and* Carole & Tuesday and feature
films such as Sword of the Stranger*.
[01:57] MINAMI
For the directors, scriptwriters,
production staff, and producers,
[02:03] MINAMI
creating something new for an
original anime is the expectation.
[02:09] KAWASAKI
I think that's rooted in Bones' history.
[02:17] ANDO
For me personally, every time
I work on an original series
[02:21] ANDO
it feels like a fresh experience.
[02:25] MINAMI
Producing an original series
is appealing for the creators.
[02:32] MINAMI
It also entertains the audience
with new surprises.
[02:39] NA
The creative studio's foray began
with a story about a boy named Hiwou.
[03:25] NA
In 1998, the newly-established Bones
followed production on* Cowboy Bebop*
[03:33] NA
with their first original
series* Hiwou War Chronicles*.
[03:39] MINAMI
It was the Hiwou War Chronicles TV series.
[03:44] MINAMI
We were just starting out and had no money,
[03:48] MINAMI
but right out the gate, we produced an original
series that wasn't sci-fi but had robots.
[03:57] NARRATION
Created by Sho Aikawa and
directed by Tetsuro Amino,
[04:03] NARRATION
the series began airing in 1999.
[04:07] NARRATION
Set during the Meiji period,
the protagonist Hiwou and his friends
[04:12] NARRATION
controlled a giant clockwork doll against
their enemies in this adventure series.
[04:20] NARRATION
It was a challenging setting for
a recently-established anime studio.
[04:27] MINAMI
The schedule and budget
situation were brutal.
[04:35] MINAMI
Our small company put together a studio.
[04:40] MINAMI
We received a lot of help from Sunrise,
but it was still difficult to produce.
[04:51] MINAMI
The budget was really tight.
[04:55] ISHIKAWA
The difficulty of producing
an original series
[04:59] ISHIKAWA
will remain the same in past,
present, and future.
[05:06] ISHIKAWA
It's hard to make a hit.
[05:10] ISHIKAWA
An original series doesn't have the
recognition of an adaptation or a sequel.
[05:20] ISHIKAWA
Gaining recognition is as difficult
now as it was in the past.
[05:32] NA
Bones moved away from
robot series for a while
[05:35] NA
to break new ground with original anime.
[05:39] NA
Wolf's Rain follows the story of wolves
surviving in human forms in a desolate future.
[05:47] NA
Its creator Keiko Nobumoto wrote scripts
for numerous series, including Cowboy Bebop.
[05:54] NA
Wolf's Rain poetically depicts the search
for paradise amidst an apocalyptic outlook.
[06:01] MINAMI
A story about wolves seeking paradise
sounds like it would be hopeful.
[06:07] SASAKI
Or active.
[06:08] MINAMI
But it's not like that at all.
[06:12] SASAKI
It's a paradise shrouded in
sadness, which is unusual.
[06:15] SASAKI
Normally a paradise is joyful and hopeful.
[06:21] SASAKI
It's very much in Nobumoto's style,
[06:24] SASAKI
and that produced a chemical
reaction with Ms. Kanno.
[06:30] NA
Despite its complex
and revolutionary themes,
[06:35] NA
Bones placed their full trust
in Nobumoto's screenplay
[06:38] NA
and Director Tensai Okamura's
abilities, leading to the creation
[06:43] NA
of a masterpiece full of
lyricism and originality.
[06:48] WATANABE
Nobumoto Keiko, a scriptwriter I frequently
worked with, passed away recently.
[06:57] WATANABE
A screening was held after her passing.
[07:02] WATANABE
The first three episodes of Wolf's Rain
were shown at the screening.
[07:10] WATANABE
I was amazed by the emotion
the scriptwriter put into Wolf's Rain.
[07:21] WATANABE
A lot of anime these days are adaptations,
[07:27] WATANABE
and I don't think you can say
the scriptwriter and director
[07:30] WATANABE
pour their souls into adaptations.
[07:34] SPEAKER
But the scriptwriter poured
her soul into Wolf's Rain,
[07:41] SPEAKER
and I think that's incredible.
[07:46] NA
In 2014, Shinichiro Watanabe
and Keiko Nobumoto
[07:51] NA
presented Minami with an innovative proposal:
a laid-back and unbelievable space adventure
[07:57] NA
about Dandy, an alien hunter,
and his eccentric crew.
[08:05] DANDY
The name's Dandy. Space Dandy.
[08:09] MINAMI
In some ways, Director Watanabe
and I wanted to create
[08:12] MINAMI
something counter to current culture.
[08:14] MINAMI
We wanted to make something
completely different
[08:18] MINAMI
from what current anime and the industry
were expressing that was still animation.
[08:28] DANDY
Go with the flow.
[08:31] DANDY
That's me, baby.
[08:34] WATANABE
We were unhappy with the anime industry
and the anime being produced at the time.
[08:47] AKANE
In the early 2000s, a lot of companies
were producing bishojo anime for core fans,
[09:03] AKANE
but Mr. Minami never engaged with those.
[09:08] DANDY
You really wanna know? That's K-E-T-S-U.
[09:13] DANDY
That's right. It's butts.
[09:16] WATANABE
Creators were told to create works
that would sell, so they did.
[09:26] WATANABE
But chasing success by copying
successful series isn't good.
[09:34] WATANABE
We wanted to produce works that would
allow creators to create more freely.
[09:39] WATANABE
Mr. Minami was also unhappy about that,
[09:43] WATANABE
and we shared a desire to break out of that thinking
[09:47] WATANABE
and create the situation we have now.
[09:50] WATANABE
If I told another studio
I wanted to create freely,
[09:54] WATANABE
I doubt anyone else would've let me do it.
[09:58] MINAMI
In that way, Space Dandy was created
in the freest place in the industry.
[10:06] NA
Bones began challenging the limits
of anime production once again.
[10:10] NA
They expanded the boundaries of the genre
[10:14] NA
through the wild adventures
of Dandy and his friends.
[10:17] WATANABE
The desire to create a more creative,
free, and anarchical series came first.
[10:26] WATANABE
Producing a comedy
was our excuse to do that.
[10:29] WATANABE
Some of the episodes have
no comedic elements at all,
[10:33] WATANABE
but we could include them for the
simple reason that it was a comedy.
[10:41] ITO
I assume it was Mr. Minami
and Director Watanabe's decision,
[10:47] ITO
but I remember them saying they wanted
[10:50] ITO
to make a serious effort
to create something stupid.
[10:53] ITO
At first, I wasn't sure what they meant.
[10:59] ITO
It's certainly a comedy, but there are
a lot of other elements, as well.
[11:07] WATANABE
It's an avant-garde or experimental series.
[11:13] WATANABE
Normally it would be difficult
to air episodes with that content.
[11:22] WATANABE
It's very surreal.
[11:24] WATANABE
Truly amazing films should express things
that can't be put into words.
[11:32] WATANABE
I feel we were able to effectively
incorporate that into entertainment.
[11:40] DANDY
Dandy...
[11:44] NA
Bones and Watanabe's deep relationship
created a series in a new genre once again.
[11:50] NA
In 2019, for Bones' 20th anniversary
and the 10th anniversary of FlyingDog,
[11:56] NA
Bones announced Carole & Tuesday,
[11:58] NA
a music-themed series
celebrating these milestones.
[12:03] NA
Cowboy Bebop,* Samurai Champloo*,
and* Space Dandy*.
[12:08] NA
Music plays an important role in
all of Shinichiro Watanabe's works.
[12:15] NA
Carole & Tuesday, which began
with an invitation from Shiro Sasaki,
[12:20] NA
was a series about music, so it was only
natural that Watanabe would be involved.
[12:26] MINAMI
It was proposed that we make
a series about music.
[12:29] MINAMI
Unlike existing music anime,
we thought it would be interesting
[12:34] MINAMI
to produce something
that would create music.
[12:42] WATANABE
We talked about how to make the series
approachable to first-time watchers
[12:48] WATANABE
and settled on a story about two girls
who start making music after they meet.
[13:06] NA
In the world of* Carole & Tuesday*,
art is created by advanced AI technology,
[13:13] NA
and people simply enjoy their creations.
[13:15] NA
Two girls meet and begin to change
the world with the music they create.
[13:21] NA
With its modern and forward-looking themes,
[13:25] NA
the series took a hard look
at how we engage with creativity.
[13:30] SASAKI
During college, I really liked
American music from the late 60s.
[13:37] SASAKI
At the time, young people were
fighting or protesting with music.
[13:45] CATHERINE
Your determination to fight with
only your music made you unique.
[13:53] CATHERINE
It's been a while since I last listened
to music made without AI.
[13:57] CATHERINE
I look forward to hearing your next work.
[13:59] NA
The series was directed by Motonobu Hori.
[14:02] NA
The concert that serves
as the climax of the series
[14:05] NA
features musicians performing a variety
of genres with varied musical expressions.
[14:09] NA
Innovative images and
a broad range of direction
[14:12] NA
were necessary to breathe life
into the scenes and story.
[14:18] HORI
We were working off of
Mr. Kubonouchi's character designs,
[14:22] HORI
which were actually pretty
difficult to animate.
[14:27] HORI
Animating those characters performing
was pretty difficult in an of itself,
[14:38] HORI
and animating that as part of
a series was a challenge, as well.
[14:42] HORI
Also, Watanabe-san's musical taste
is incredibly refined.
[14:49] HORI
He always chooses whatever's
cutting edge at the time,
[14:54] HORI
so matching that was a challenge, as well.
[15:00] SKIP
Not bad. Only 52 takes with Tobe.
[15:06] HORI
We left the vocalists' movements
up to the animators.
[15:12] HORI
For example, the movements of
a hip hop rapper or an R&B singer
[15:21] HORI
are influenced by their musical culture.
[15:28] HORI
No one had captured that yet,
[15:34] HORI
so we did our best to
express that with animation.
[15:40] WATANABE
There's no action.
[15:42] WATANABE
Almost all of Bones' works had been
action up until that point,
[15:50] WATANABE
so I think it was challenging for Bones.
[15:55] MINAMI
The scale was enormous.
[15:57] MINAMI
Some of the artists involved were
internationally renowned artists.
[16:08] MINAMI
We were aiming to create something
unachievable at a normal scale.
[16:18] NA
Carole & Tuesday,* Wolf's Rain*,* Space Dandy*,
RahXephon, and* Hiwou War Chronicles*
[16:25] NA
all have an underlying Bones-like quality,
[16:29] NA
but it's difficult to succinctly
describe what that is.
[16:33] NA
Creativity, originality, risk taking,
and freedom all fit the bill.
[16:41] NA
Creativity and freedom can be found throughout
their 2007 film* Sword of the Stranger*,
[16:51] NA
the story of an orphan named
Kotaro who is rescued by Nanashi,
[16:55] NA
a warrior who has sworn to never fight again.
[16:58] NA
A sense of nihilism hangs about
this jidaigeki-inspired chanbara film.
[17:03] NA
The brutal and bloody battles of the Sengoku
period demonstrate the horrors of war.
[17:10] NA
Sword of the Stranger,
directed by Masahiro Ando,
[17:13] NA
drew international attention
for the quality of its story and action
[17:19] NA
and for pushing the limits
of animation technology.
[17:22] WATANABE
Stranger's action scenes are
really well made. I was impressed.
[17:30] ANDO
I'd watched jidaigeki since I was a child.
[17:34] ANDO
I liked them all individually, but there were
also certain elements within them I liked
[17:43] ANDO
that had stayed with me.
[17:57] AMANO
Preserving the original ideas of the
creators at the center of a project,
[18:07] AMANO
such as the directors, the scriptwriters,
and the designers, is essential.
[18:15] AMANO
Otherwise you lose sight of what's important,
[18:19] AMANO
since you're writing the story
throughout production.
[18:22] AMANO
It's important to pause
and carefully consider
[18:25] AMANO
the ideas the initial creators came up with.
[18:30] ANDO
Little by little, I described the ideas
I had for the film to the designers,
[18:41] ANDO
which they turned into art.
[18:44] ANDO
I wanted to create something
manga-like rather than realistic.
[18:51] ANDO
I wanted elements of reality
without becoming realistic.
[18:54] ANDO
Manga-like, but not too manga-like.
[19:01] ANDO
Together we searched for the answer
[19:05] ANDO
by comparing the images in my head
and the art they drew.
[19:21] ANDO
It was less that I wanted
Mr. Sato's jidaigeki music
[19:24] ANDO
and more that I was a fan
of his music in general.
[19:28] ANDO
I was curious to know what kind of music
Mr. Sato would compose for a jidaigeki.
[19:36] SATO
During the fight scenes,
I kept the music stoic.
[19:43] SATO
Percussion only, for example.
[19:46] SATO
Rather than having the music
speak too much, I kept it stoic.
[19:55] SATO
On the other hand, I composed heartfelt
music for Nanashi and Kotaro's scenes.
[20:04] NANASHI
If you stand over there, you'll catch a cold.
[20:10] SATO
I wanted to expand the breadth
of the animation and setting
[20:18] SATO
by using instruments used in Arabic
and African music for a Japanese jidaigeki.
[20:28] SPEAKER
If the foundation of music is solid,
you can try all kinds of things
[20:33] SPEAKER
and create even more interesting music.
[20:37] SPEAKER
That foundation is Bones.
[20:39] SPEAKER
The quality of the animation
and how interesting the script is.
[20:46] SPEAKER
When those are solid, it's easy
to compose music for them.
[20:50] SPEAKER
You'll create something interesting
no matter what you do.
[20:53] NA
Under Masahiko Minami's leadership,
[20:55] NA
Bones demonstrates its strength when the
right team is put together for a project.
[20:59] NA
For a studio like Bones that is
constantly working on something,
[21:03] NA
it means staff move from one project
to the next without interruption.
[21:09] MINAMI
Being a producer comes down to whether
or not you can imagine the completed product.
[21:19] MINAMI
Whether it's music, effects,
or sound direction,
[21:26] MINAMI
when creating a show, we think about
how who is assigned to what work
[21:32] MINAMI
will lead to what the final product looks like.
[21:36] MINAMI
It's an interpersonal relationship.
[21:39] MINAMI
We value the way many people are involved
in the creation of a single product.
[21:48] KATSUMATA
Mangaka sometimes create by
themselves, but an original anime
[21:54] KATSUMATA
is the product of the combination of
multiple creators' or staff members' skills.
[22:03] AKANE
The best thing about Bones
is their skilled animators.
[22:12] AKANE
They've gathered some
of the best animators in Japan,
[22:17] AKANE
and it was Mr. Minami
who brought them together.
[22:21] AKANE
He has an exceptional eye for art.
[22:25] AKANE
He saw the work of new artists
[22:27] AKANE
and found artists with potential
at a relatively early stage.
[22:35] TAKEDA
He's exceptional at identifying star talent.
[22:40] TAKEDA
Not only that, but he knows what to combine
to create the right chemical reaction
[22:51] TAKEDA
to improve their talents even more.
[22:54] NATSUME
I wouldn't call it Minamism,
but there's a unified will.
[23:00] NATSUME
You can really see it in Bones' work.
[23:03] NATSUME
Mr. Minami puts a lot of effort
into Bones' original series in particular.
[23:11] NATSUME
He faces directors and writers
directly when working with them,
[23:17] NATSUME
which is how they create works
with such presence and solid bones.
[23:25] NA
Creating original anime is difficult,
but it is worthwhile.
[23:31] NA
The satisfaction of creating beautiful
high-level works pushes creators forward.
[23:38] NA
That feeling forms the skeleton of
bones which Minami builds on top of.
[23:44] MINAMI
It's literally bones, a collection of bones.
[23:51] MINAMI
We broke away from Sunrise
and started as a very small company.
[24:02] MINAMI
We were starting from the bones
and building up the flesh on top of that.
[24:11] MINAMI
In Japanese, there are
a lot of expressions about bones,
[24:16] MINAMI
like "he's got a strong backbone"
or "love me until I'm only bones."
[24:22] MINAMI
That's why we're bones.
[24:25] NA
Their creative and original anime
are undoubtedly the foundation of bones,
[24:31] NA
but the strengths they cultivated
producing original anime
[24:35] NA
became the source of their success
with manga adaptations
[24:40] NA
that are mainstream in Japanese animation,
such as* My Hero Academia and Mob Psycho 100*.
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