# E4 - Hold That Machete Tight!

Source: [Crunchyroll](https://www.crunchyroll.com/watch/GYP5M4EDY/hold-that-machete-tight)<br>
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(Please feel free to edit the speaker names if incomplete or inaccurate. Names are handled on a best-effort basis depending on the info on the source file. Dialogue is left as is.)<br>
***SIGN***&nbsp;&nbsp;&nbsp;&nbsp;Film
<br>**[00:18] M**<br>&nbsp;&nbsp;&nbsp;&nbsp;The shape's so hazy,<br>**[00:20] M**<br>&nbsp;&nbsp;&nbsp;&nbsp;and the shadows end up looking<br>&nbsp;&nbsp;&nbsp;&nbsp;totally flat and different...<br>**[00:25] A**<br>&nbsp;&nbsp;&nbsp;&nbsp;I ended up drawing a pond up top,<br>&nbsp;&nbsp;&nbsp;&nbsp;even though there's no water source.<br>**[00:27] M**<br>&nbsp;&nbsp;&nbsp;&nbsp;How does the smoke flow<br>&nbsp;&nbsp;&nbsp;&nbsp;from an explosion, anyway?<br>**[00:32] A**<br>&nbsp;&nbsp;&nbsp;&nbsp;*This is gonna be hard to adjust.*<br>**[00:35] A**<br>*&nbsp;&nbsp;&nbsp;&nbsp;Maybe a bunch of roots would imply*<br>*&nbsp;&nbsp;&nbsp;&nbsp;capillary action in a way that—*<br>**[00:39] M**<br>&nbsp;&nbsp;&nbsp;&nbsp;I'm getting nowhere, and it's<br>&nbsp;&nbsp;&nbsp;&nbsp; making my brain boil!<br>**[00:49] A**<br>&nbsp;&nbsp;&nbsp;&nbsp;You've gotten really good<br>&nbsp;&nbsp;&nbsp;&nbsp;at handling a machete.<br>**[00:52] M**<br>&nbsp;&nbsp;&nbsp;&nbsp;I wanted a real one, but they<br>&nbsp;&nbsp;&nbsp;&nbsp;said it was too dangerous.<br>**[00:55] M**<br>&nbsp;&nbsp;&nbsp;&nbsp;I have no idea how this smoke is moving...<br>**[00:59] A**<br>&nbsp;&nbsp;&nbsp;&nbsp;Smoke can be pretty<br>&nbsp;&nbsp;&nbsp;&nbsp; complicated in motion.<br>**[01:02] ---**<br>&nbsp;&nbsp;&nbsp;&nbsp;There's nothing wrong with<br>&nbsp;&nbsp;&nbsp;&nbsp;using live action references,<br>**[01:04] ---**<br>&nbsp;&nbsp;&nbsp;&nbsp;but check out the kind of<br>&nbsp;&nbsp;&nbsp;&nbsp;stuff our forebears did.<br>**[01:10] M**<br>&nbsp;&nbsp;&nbsp;&nbsp;I guess it can change pretty suddenly,<br>&nbsp;&nbsp;&nbsp;&nbsp;without much transition, too.<br>**[01:18] M**<br>&nbsp;&nbsp;&nbsp;&nbsp;This has a lot of impact.<br>**[01:20] M**<br>&nbsp;&nbsp;&nbsp;&nbsp;And this one is just shaking the screen?<br>**[01:22] A**<br>&nbsp;&nbsp;&nbsp;&nbsp;You can learn a lot from studying<br>&nbsp;&nbsp;&nbsp;&nbsp;what our predecessors did!<br>**[01:25] M**<br>&nbsp;&nbsp;&nbsp;&nbsp;There's something about the pace here...<br>**[01:28] K**<br>&nbsp;&nbsp;&nbsp;&nbsp;Both of you, in the PC room, now!<br>**[01:32] A**<br>&nbsp;&nbsp;&nbsp;&nbsp;Hey, there's color, and it's composited!<br>**[01:34] K**<br>&nbsp;&nbsp;&nbsp;&nbsp;Is that really all you have to say?<br>**[01:36] M**<br>&nbsp;&nbsp;&nbsp;&nbsp;This feels totally different<br>&nbsp;&nbsp;&nbsp;&nbsp;from just flipping pages.<br>**[01:39] M**<br>&nbsp;&nbsp;&nbsp;&nbsp;Since there's no option for previews,<br>**[01:41] M**<br>&nbsp;&nbsp;&nbsp;&nbsp;only getting to see it once it's<br>&nbsp;&nbsp;&nbsp;&nbsp;finished makes a stronger impression.<br>**[01:43] M**<br>&nbsp;&nbsp;&nbsp;&nbsp;The extra time until it's ready gives<br>&nbsp;&nbsp;&nbsp;&nbsp;you a more objective view on it...<br>**[01:46] M**<br>&nbsp;&nbsp;&nbsp;&nbsp;You get that, "So that's how<br>&nbsp;&nbsp;&nbsp;&nbsp;it turned out!" feeling,<br>**[01:47] M**<br>&nbsp;&nbsp;&nbsp;&nbsp;like after you fire some sculpted clay.<br>**[01:49] M**<br>&nbsp;&nbsp;&nbsp;&nbsp;You imagine how it'll turn<br>&nbsp;&nbsp;&nbsp;&nbsp; out while you work on it,<br>**[01:50] M**<br>&nbsp;&nbsp;&nbsp;&nbsp;but once it's finished, it's hard<br>&nbsp;&nbsp;&nbsp;&nbsp; to make any corrections.<br>**[01:52] M**<br>&nbsp;&nbsp;&nbsp;&nbsp;It makes you think about where<br>&nbsp;&nbsp;&nbsp;&nbsp;you could do a better job!<br>**[01:55] M**<br>&nbsp;&nbsp;&nbsp;&nbsp;Since the screen's big<br>&nbsp;&nbsp;&nbsp;&nbsp; with good picture quality,<br>**[01:57] M**<br>&nbsp;&nbsp;&nbsp;&nbsp;you get a better idea of how it turns out.<br>**[01:59] M**<br>&nbsp;&nbsp;&nbsp;&nbsp;It's still kind of rough...<br>**[02:00] A**<br>&nbsp;&nbsp;&nbsp;&nbsp;Adding sound effects and music<br>&nbsp;&nbsp;&nbsp;&nbsp;will give it a new vibe, too!<br>**[02:03] A**<br>&nbsp;&nbsp;&nbsp;&nbsp;Gotta say, I can't wait to<br>&nbsp;&nbsp;&nbsp;&nbsp;see the finished product!<br>**[02:07] K**<br>&nbsp;&nbsp;&nbsp;&nbsp;Do you realize whose job that is?!<br>**[02:10] K**<br>&nbsp;&nbsp;&nbsp;&nbsp;You'd like to see all the finished cuts, yes?<br>**[02:13] K**<br>&nbsp;&nbsp;&nbsp;&nbsp;Because we only have a month<br>&nbsp;&nbsp;&nbsp;&nbsp;left until our deadline.<br>**[02:15] A**<br>&nbsp;&nbsp;&nbsp;&nbsp;Hang on... is that all we've<br>&nbsp;&nbsp;&nbsp;&nbsp;got for finished animation?<br>**[02:19] K**<br>&nbsp;&nbsp;&nbsp;&nbsp;Exactly.<br>**[02:21] K**<br>&nbsp;&nbsp;&nbsp;&nbsp;Mizusaki, what cut were<br>&nbsp;&nbsp;&nbsp;&nbsp;you working on last week?<br>**[02:25] M**<br>&nbsp;&nbsp;&nbsp;&nbsp;Number four...<br>**[02:26] K**<br>&nbsp;&nbsp;&nbsp;&nbsp;What about this week?<br>**[02:29] M**<br>&nbsp;&nbsp;&nbsp;&nbsp;Number... four.<br>**[02:31] K**<br>&nbsp;&nbsp;&nbsp;&nbsp;After an entire month,<br>&nbsp;&nbsp;&nbsp;&nbsp;we only have four cuts done?!<br>**[02:34] K**<br>&nbsp;&nbsp;&nbsp;&nbsp;This pace is too slow! Try to consider<br>&nbsp;&nbsp;&nbsp;&nbsp;that we have to finish the entire thing!<br>**[02:38] K**<br>&nbsp;&nbsp;&nbsp;&nbsp;Here we have two typical cuts.<br>**[02:40] K**<br>&nbsp;&nbsp;&nbsp;&nbsp;And here are our four!<br>**[02:43] K**<br>&nbsp;&nbsp;&nbsp;&nbsp;Each one has enough art for 36 cuts.<br>**[02:46] M**<br>&nbsp;&nbsp;&nbsp;&nbsp;You said I could make the<br>&nbsp;&nbsp;&nbsp;&nbsp;acting realistic, Kanamori!<br>**[02:50] K**<br>&nbsp;&nbsp;&nbsp;&nbsp;Only when there's leeway to do so,<br>**[02:52] K**<br>&nbsp;&nbsp;&nbsp;&nbsp;in the context of finishing<br>&nbsp;&nbsp;&nbsp;&nbsp;the whole product!<br>**[02:53] K**<br>&nbsp;&nbsp;&nbsp;&nbsp;At this rate, we have no chance of<br>&nbsp;&nbsp;&nbsp;&nbsp;finishing before the budget committee review!<br>**[02:57] K**<br>&nbsp;&nbsp;&nbsp;&nbsp;You'd need to draw 24 hours a day for<br>&nbsp;&nbsp;&nbsp;&nbsp;the next month, starting today.<br>**[03:01] M**<br>&nbsp;&nbsp;&nbsp;&nbsp;That impossible! Thirty all-nighters in a row?!<br>**[03:04] K**<br>&nbsp;&nbsp;&nbsp;&nbsp;In that case, we'll shorten it to 48 hours<br>&nbsp;&nbsp;&nbsp;&nbsp; a day over the course of 15 days.<br>**[03:08] M**<br>&nbsp;&nbsp;&nbsp;&nbsp;All you did was halve one of those<br>&nbsp;&nbsp;&nbsp;&nbsp;numbers and double the other!<br>**[03:12] A**<br>&nbsp;&nbsp;&nbsp;&nbsp;That ought to give us another ten seconds.<br>**[03:15] K**<br>&nbsp;&nbsp;&nbsp;&nbsp;What kind of magic did you use to do that?<br>**[03:17] A**<br>&nbsp;&nbsp;&nbsp;&nbsp;I added a pure background to the cut.<br>**[03:19] A**<br>&nbsp;&nbsp;&nbsp;&nbsp;Then throw in a little camerawork to jazz it up.<br>**[03:22] A**<br>&nbsp;&nbsp;&nbsp;&nbsp;We don't have to animate every single scene.<br>**[03:25] K**<br>&nbsp;&nbsp;&nbsp;&nbsp;Good! More like that!<br>**[03:26] A**<br>&nbsp;&nbsp;&nbsp;&nbsp;Yes, ma'am!<br>***SIGN***&nbsp;&nbsp;&nbsp;&nbsp;Episode 4       Hold That Machete Tight!
<br>***SIGN***&nbsp;&nbsp;&nbsp;&nbsp;Keep
<br>***SIGN***&nbsp;&nbsp;&nbsp;&nbsp;Your
<br>***SIGN***&nbsp;&nbsp;&nbsp;&nbsp;Hands
<br>***SIGN***&nbsp;&nbsp;&nbsp;&nbsp;Off
<br>***SIGN***&nbsp;&nbsp;&nbsp;&nbsp;Keep Your Hands Off Eizouken!
<br>***SIGN***&nbsp;&nbsp;&nbsp;&nbsp;Keep Your Hands Off Eizouken!
<br>**[04:59] A**<br>&nbsp;&nbsp;&nbsp;&nbsp;We will now begin shooting with our<br>&nbsp;&nbsp;&nbsp;&nbsp;self-propelled tripod-mounted camera!<br>**[05:02] A**<br>&nbsp;&nbsp;&nbsp;&nbsp;Now, where's our subject?<br>**[05:04] M**<br>&nbsp;&nbsp;&nbsp;&nbsp;Asakusa! That car!<br>**[05:05] A**<br>&nbsp;&nbsp;&nbsp;&nbsp;Rotating camera platform!<br>**[05:07] A**<br>&nbsp;&nbsp;&nbsp;&nbsp;We can get away with just rotating the<br>&nbsp;&nbsp;&nbsp;&nbsp;cel for the camera with top down shots!<br>**[05:10] A**<br>&nbsp;&nbsp;&nbsp;&nbsp;Wait, maybe we could rotate<br>&nbsp;&nbsp;&nbsp;&nbsp;the rest instead...<br>**[05:12] M**<br>&nbsp;&nbsp;&nbsp;&nbsp;Asakusa, hurry!<br>**[05:13] A**<br>&nbsp;&nbsp;&nbsp;&nbsp;Get rid of anything that hasn't been painted<br>**[05:15] A**<br>&nbsp;&nbsp;&nbsp;&nbsp;in an otherwise a pure background shot!<br>**[05:17] A**<br>&nbsp;&nbsp;&nbsp;&nbsp;Got it!<br>**[05:18] A**<br>&nbsp;&nbsp;&nbsp;&nbsp;If it's a close up of a rotating wheel,<br>**[05:20] A**<br>&nbsp;&nbsp;&nbsp;&nbsp;we only need three frames to reuse over and over!<br>**[05:22] M**<br>&nbsp;&nbsp;&nbsp;&nbsp;I'm not a fan of these highlight-only<br>&nbsp;&nbsp;&nbsp;&nbsp;backgrounds, though.<br>**[05:24] A**<br>&nbsp;&nbsp;&nbsp;&nbsp;Then we can zoom in and add the sky!<br>**[05:26] M**<br>&nbsp;&nbsp;&nbsp;&nbsp;But wouldn't that be a waste,<br>&nbsp;&nbsp;&nbsp;&nbsp;since we drew the bottom?<br>**[05:29] A**<br>&nbsp;&nbsp;&nbsp;&nbsp;We could cycle three frames for the ground,<br>**[05:31] A**<br>&nbsp;&nbsp;&nbsp;&nbsp;and fade them into the horizon!<br>**[05:32] A**<br>&nbsp;&nbsp;&nbsp;&nbsp;How's that?!<br>**[05:33] A**<br>&nbsp;&nbsp;&nbsp;&nbsp;Plus a side-scrolling cut!<br>**[05:35] M**<br>&nbsp;&nbsp;&nbsp;&nbsp;It's the same background repeating, huh?<br>**[05:37] A**<br>&nbsp;&nbsp;&nbsp;&nbsp;That one *is* pretty infuriating...<br>**[05:39] A**<br>&nbsp;&nbsp;&nbsp;&nbsp;Okay, let's take a cool pose, and stretch<br>&nbsp;&nbsp;&nbsp;&nbsp; it out to fill a bunch of time!<br>**[05:43] A**<br>&nbsp;&nbsp;&nbsp;&nbsp;Pan! Pan! Pan!<br>**[05:45] M**<br>&nbsp;&nbsp;&nbsp;&nbsp;Too close!<br>**[05:46] A**<br>&nbsp;&nbsp;&nbsp;&nbsp;Since it's hand-drawn, we just rescan the art.<br>**[05:48] M**<br>&nbsp;&nbsp;&nbsp;&nbsp;These are still roughs!<br>&nbsp;&nbsp;&nbsp;&nbsp;There's not enough detail.<br>**[05:50] M**<br>&nbsp;&nbsp;&nbsp;&nbsp;The lines...<br>**[05:51] A**<br>&nbsp;&nbsp;&nbsp;&nbsp;So we throw in a light source!<br>**[05:55] A**<br>&nbsp;&nbsp;&nbsp;&nbsp;We can add additional cuts to focus<br>&nbsp;&nbsp;&nbsp;&nbsp;on the parts with a lot of movement!<br>**[05:59] A**<br>&nbsp;&nbsp;&nbsp;&nbsp;Tight focus, horizontal pan!<br>**[06:00] A**<br>&nbsp;&nbsp;&nbsp;&nbsp;Make the background slightly<br>&nbsp;&nbsp;&nbsp;&nbsp;off-set from the character!<br>**[06:02] M**<br>&nbsp;&nbsp;&nbsp;&nbsp;This is like cheating.<br>**[06:03] A**<br>&nbsp;&nbsp;&nbsp;&nbsp;Aw, shut it!<br>**[06:04] M**<br>&nbsp;&nbsp;&nbsp;&nbsp;It's not holding up with this zoom,<br>&nbsp;&nbsp;&nbsp;&nbsp;so I'm gonna add an additional frame.<br>**[06:07] A**<br>&nbsp;&nbsp;&nbsp;&nbsp;That looks more natural!<br>**[06:08] M**<br>&nbsp;&nbsp;&nbsp;&nbsp;I don't really like these kind of loops!<br>**[06:11] M**<br>&nbsp;&nbsp;&nbsp;&nbsp;I'd rather draw a unique fluttering animation.<br>**[06:13] A**<br>&nbsp;&nbsp;&nbsp;&nbsp;Too fancy!<br>**[06:13] M**<br>&nbsp;&nbsp;&nbsp;&nbsp;If it's gonna hold on the shot<br>&nbsp;&nbsp;&nbsp;&nbsp;for so long, then one more frame!<br>**[06:15] A**<br>&nbsp;&nbsp;&nbsp;&nbsp;That made a difference!<br>**[06:17] A**<br>&nbsp;&nbsp;&nbsp;&nbsp;You take the classics and then add a<br>&nbsp;&nbsp;&nbsp;&nbsp;little variation to keep things fresh!<br>**[06:21] A**<br>&nbsp;&nbsp;&nbsp;&nbsp;Just like the menu at a popular cafeteria!<br>**[06:23] A**<br>&nbsp;&nbsp;&nbsp;&nbsp;Let's shoot the sky!<br>**[06:26] A**<br>&nbsp;&nbsp;&nbsp;&nbsp;Everybody loves a blue sky with clouds.<br>**[06:28] A**<br>&nbsp;&nbsp;&nbsp;&nbsp;Movies set in summer are bound to<br>&nbsp;&nbsp;&nbsp;&nbsp;have a shot with clouds scrolling by.<br>**[06:31] A**<br>&nbsp;&nbsp;&nbsp;&nbsp;If a character is framed against the sky,<br>&nbsp;&nbsp;&nbsp;&nbsp; it makes the backgrounds simple.<br>**[06:34] A**<br>&nbsp;&nbsp;&nbsp;&nbsp;There are lots of panels in<br>&nbsp;&nbsp;&nbsp;&nbsp;manga with white backgrounds.<br>**[06:37] A**<br>&nbsp;&nbsp;&nbsp;&nbsp;It makes you wonder why the backgrounds<br>&nbsp;&nbsp;&nbsp;&nbsp;bother being so detailed in anime!<br>**[06:41] A**<br>&nbsp;&nbsp;&nbsp;&nbsp;Manga is monochrome! Is there<br>&nbsp;&nbsp;&nbsp;&nbsp;really any need for color?<br>**[06:44] M**<br>&nbsp;&nbsp;&nbsp;&nbsp;But it's pretty!<br>**[06:46] A**<br>&nbsp;&nbsp;&nbsp;&nbsp;We can change the level of exposure<br>&nbsp;&nbsp;&nbsp;&nbsp;to simulate a real camera.<br>**[06:48] A**<br>&nbsp;&nbsp;&nbsp;&nbsp;That's how it works for<br>&nbsp;&nbsp;&nbsp;&nbsp;the human eye, after all.<br>**[06:50] A**<br>&nbsp;&nbsp;&nbsp;&nbsp;Even if there are no animation cels involved,<br>**[06:52] A**<br>&nbsp;&nbsp;&nbsp;&nbsp;we can't just show a purely static shot!<br>**[06:54] A**<br>&nbsp;&nbsp;&nbsp;&nbsp;That said...<br>**[06:55] A**<br>&nbsp;&nbsp;&nbsp;&nbsp;If we overdo it, the story<br>&nbsp;&nbsp;&nbsp;&nbsp;is going to fall apart,<br>**[06:59] A**<br>&nbsp;&nbsp;&nbsp;&nbsp;considering we've already<br>&nbsp;&nbsp;&nbsp;&nbsp;got a storyboard.<br>**[07:00] K**<br>&nbsp;&nbsp;&nbsp;&nbsp;It makes a good impression, though.<br>**[07:03] A**<br>&nbsp;&nbsp;&nbsp;&nbsp;Th-The thing is, even if it<br>&nbsp;&nbsp;&nbsp;&nbsp;looks good, without a story—<br>**[07:05] K**<br>&nbsp;&nbsp;&nbsp;&nbsp;I'm trying to say that it's *already* cool.<br>**[07:08] K**<br>&nbsp;&nbsp;&nbsp;&nbsp;Even in black and white.<br>**[07:10] A**<br>&nbsp;&nbsp;&nbsp;&nbsp;You're not about to lay some kinda<br>&nbsp;&nbsp;&nbsp;&nbsp;weird stuff on us, are you?<br>**[07:13] M**<br>&nbsp;&nbsp;&nbsp;&nbsp;It would be a lot easier<br>&nbsp;&nbsp;&nbsp;&nbsp;without a story, though.<br>**[07:17] M**<br>&nbsp;&nbsp;&nbsp;&nbsp;You think we can pull that off somehow?<br>**[07:19] K**<br>&nbsp;&nbsp;&nbsp;&nbsp;Let's drop the narrative<br>&nbsp;&nbsp;&nbsp;&nbsp;and have Asakusa figure out<br>**[07:22] K**<br>&nbsp;&nbsp;&nbsp;&nbsp;a way to re-contextualize it all.<br>**[07:23] A**<br>&nbsp;&nbsp;&nbsp;&nbsp;Whoa, hold on—<br>**[07:24] K**<br>&nbsp;&nbsp;&nbsp;&nbsp;We do not have enough time for<br>&nbsp;&nbsp;&nbsp;&nbsp;additional color, sound, or photography.<br>**[07:29] M**<br>&nbsp;&nbsp;&nbsp;&nbsp;Wait, you mean actually going monochrome?!<br>**[07:31] K**<br>&nbsp;&nbsp;&nbsp;&nbsp;It should be fine.<br>**[07:32] K**<br>&nbsp;&nbsp;&nbsp;&nbsp;We'll make it stylized, and present it<br>&nbsp;&nbsp;&nbsp;&nbsp;like a preview for the finished product.<br>**[07:35] K**<br>&nbsp;&nbsp;&nbsp;&nbsp;Manga is monochrome too, but it's still<br>&nbsp;&nbsp;&nbsp;&nbsp; a full-fledged entertainment product.<br>**[07:38] A**<br>&nbsp;&nbsp;&nbsp;&nbsp;But the story...<br>**[07:42] K**<br>&nbsp;&nbsp;&nbsp;&nbsp;The story won't matter if we can't finish it!<br>**[07:45] K**<br>&nbsp;&nbsp;&nbsp;&nbsp;Listen. As long as we can deliver on<br>&nbsp;&nbsp;&nbsp;&nbsp;this presentation, we'll have funding.<br>**[07:49] K**<br>&nbsp;&nbsp;&nbsp;&nbsp;Then, by all means, make whatever<br>&nbsp;&nbsp;&nbsp;&nbsp;you want, however you want.<br>**[07:53] K**<br>&nbsp;&nbsp;&nbsp;&nbsp;We're going into this<br>&nbsp;&nbsp;&nbsp;&nbsp;budget review committee...<br>**[07:57] K**<br>&nbsp;&nbsp;&nbsp;&nbsp;And our plan is to bluff.<br>**[08:34] M**<br>&nbsp;&nbsp;&nbsp;&nbsp;It's hard to get the right<br>&nbsp;&nbsp;&nbsp;&nbsp;line quality with a scan...<br>**[08:37] K**<br>&nbsp;&nbsp;&nbsp;&nbsp;You're the one who wanted<br>&nbsp;&nbsp;&nbsp;&nbsp;to do this with paper.<br>**[08:41] K**<br>&nbsp;&nbsp;&nbsp;&nbsp;Getting the lines to look nice and<br>&nbsp;&nbsp;&nbsp;&nbsp;finishing the coloring takes time.<br>**[08:45] K**<br>&nbsp;&nbsp;&nbsp;&nbsp;We're not going to be able to finish this anime<br>**[08:47] K**<br>&nbsp;&nbsp;&nbsp;&nbsp;with just what you have on paper.<br>***SIGN***&nbsp;&nbsp;&nbsp;&nbsp;Film
<br>**[08:50] M**<br>&nbsp;&nbsp;&nbsp;&nbsp;Automated inbetweening?!<br>**[08:51] K**<br>&nbsp;&nbsp;&nbsp;&nbsp;Right. We generate the art between<br>&nbsp;&nbsp;&nbsp;&nbsp;key frames automatically,<br>**[08:55] K**<br>&nbsp;&nbsp;&nbsp;&nbsp;which should save us on the<br>&nbsp;&nbsp;&nbsp;&nbsp;time needed to color them.<br>**[08:57] K**<br>&nbsp;&nbsp;&nbsp;&nbsp;That'll let you focus more<br>&nbsp;&nbsp;&nbsp;&nbsp;on the general animation.<br>***SIGN***&nbsp;&nbsp;&nbsp;&nbsp;Finished In-Betweens
<br>***SIGN***&nbsp;&nbsp;&nbsp;&nbsp;Finished Keyframes
<br>**[09:02] M**<br>&nbsp;&nbsp;&nbsp;&nbsp;Hang on! I said I wanted to do this all by hand!<br>**[09:05] K**<br>&nbsp;&nbsp;&nbsp;&nbsp;Why are you so dead set on that, anyway?<br>**[09:07] K**<br>&nbsp;&nbsp;&nbsp;&nbsp;We're already using digital<br>&nbsp;&nbsp;&nbsp;&nbsp;colors and photography.<br>**[09:09] M**<br>&nbsp;&nbsp;&nbsp;&nbsp;Those are different!<br>**[09:11] M**<br>&nbsp;&nbsp;&nbsp;&nbsp;And it'll be hard to use this<br>&nbsp;&nbsp;&nbsp;&nbsp;method for the whole thing!<br>***SIGN***&nbsp;&nbsp;&nbsp;&nbsp;Finished In-Betweens
<br>**[09:14] M**<br>&nbsp;&nbsp;&nbsp;&nbsp;There's no guarantee it'll work...<br>**[09:16] M**<br>&nbsp;&nbsp;&nbsp;&nbsp;Besides, a lot of simple cuts are coming up!<br>**[09:17] M**<br>&nbsp;&nbsp;&nbsp;&nbsp;I bet we make a ton of progress really fast!<br>***SIGN***&nbsp;&nbsp;&nbsp;&nbsp;Finished In-Betweens
<br>***SIGN***&nbsp;&nbsp;&nbsp;&nbsp;Finished Keyframes
<br>**[09:19] K**<br>&nbsp;&nbsp;&nbsp;&nbsp;I've heard those kinds of<br>&nbsp;&nbsp;&nbsp;&nbsp;optimistic proclamations before,<br>**[09:24] K**<br>&nbsp;&nbsp;&nbsp;&nbsp;and I've come to realize that<br>&nbsp;&nbsp;&nbsp;&nbsp;there's no basis for them.<br>***SIGN***&nbsp;&nbsp;&nbsp;&nbsp;TASK
<br>***SIGN***&nbsp;&nbsp;&nbsp;&nbsp;MIZUSAKI
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<br>**[09:26] K**<br>&nbsp;&nbsp;&nbsp;&nbsp;The numbers aren't going up,<br>***SIGN***&nbsp;&nbsp;&nbsp;&nbsp;TUESDAY
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<br>**[09:28] K**<br>&nbsp;&nbsp;&nbsp;&nbsp;and based on that, we have to<br>&nbsp;&nbsp;&nbsp;&nbsp;assume it won't be done in time.<br>***SIGN***&nbsp;&nbsp;&nbsp;&nbsp;THURSDAY
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<br>**[09:31] K**<br>&nbsp;&nbsp;&nbsp;&nbsp;It's already clear that this won't<br>&nbsp;&nbsp;&nbsp;&nbsp;work if it's 100% hand-drawn.<br>***SIGN***&nbsp;&nbsp;&nbsp;&nbsp;Finished In-Betweens
<br>**[09:34] K**<br>&nbsp;&nbsp;&nbsp;&nbsp;So we need to go with the methods<br>&nbsp;&nbsp;&nbsp;&nbsp;that will actually let us finish.<br>**[09:37] K**<br>&nbsp;&nbsp;&nbsp;&nbsp;The audience won't be particular about<br>&nbsp;&nbsp;&nbsp;&nbsp;whether it's analog or digital anyway.<br>**[09:41] M**<br>&nbsp;&nbsp;&nbsp;&nbsp;There are people who will be able to tell!<br>**[09:42] K**<br>&nbsp;&nbsp;&nbsp;&nbsp;The alternative is you finding<br>&nbsp;&nbsp;&nbsp;&nbsp;a way to work 48 hours a day.<br>**[09:47] M**<br>&nbsp;&nbsp;&nbsp;&nbsp;Look, I'm doing this by hand! Okay?!<br>***SIGN***&nbsp;&nbsp;&nbsp;&nbsp;Finished In-Betweens
<br>***SIGN***&nbsp;&nbsp;&nbsp;&nbsp;Finished Keyframes
<br>**[09:51] A**<br>&nbsp;&nbsp;&nbsp;&nbsp;I think it'd be good for the<br>&nbsp;&nbsp;&nbsp;&nbsp;cuts where we need clean art<br>**[09:54] A**<br>&nbsp;&nbsp;&nbsp;&nbsp;with simple proportion changes.<br>**[09:55] A**<br>&nbsp;&nbsp;&nbsp;&nbsp;The way the lines stay clean even<br>&nbsp;&nbsp;&nbsp;&nbsp;when you zoom in is pretty handy.<br>***SIGN***&nbsp;&nbsp;&nbsp;&nbsp;Finished In-Betweens
<br>**[09:59] K**<br>&nbsp;&nbsp;&nbsp;&nbsp;But if we can't use digital at all,<br>&nbsp;&nbsp;&nbsp;&nbsp; we won't be able to finish.<br>**[10:03] K**<br>&nbsp;&nbsp;&nbsp;&nbsp;Is it all right if I ask the art club<br>&nbsp;&nbsp;&nbsp;&nbsp;for help with the backgrounds?<br>**[10:07] K**<br>&nbsp;&nbsp;&nbsp;&nbsp;I want you to be able to back<br>&nbsp;&nbsp;&nbsp;&nbsp;Mizusaki up as soon as possible.<br>**[10:11] A**<br>&nbsp;&nbsp;&nbsp;&nbsp;I couldn't possibly start bossing<br>&nbsp;&nbsp;&nbsp;&nbsp;around the folks in the art club...<br>**[10:17] K**<br>&nbsp;&nbsp;&nbsp;&nbsp;Then we'll use solid white or<br>&nbsp;&nbsp;&nbsp;&nbsp;black shots for backgrounds.<br>**[10:21] K**<br>&nbsp;&nbsp;&nbsp;&nbsp;And the remainder of our cuts will<br>&nbsp;&nbsp;&nbsp;&nbsp;be panning, static lip sync shots.<br>**[10:24] M**<br>&nbsp;&nbsp;&nbsp;&nbsp;Using lip sync shots when there isn't<br>&nbsp;&nbsp;&nbsp;&nbsp;any dialog?! That misses the whole point!<br>**[10:28] K**<br>&nbsp;&nbsp;&nbsp;&nbsp;Then it'll have to be a static picture story.<br>**[10:30] M**<br>&nbsp;&nbsp;&nbsp;&nbsp;We can't do that! No way!<br>**[10:33] K**<br>&nbsp;&nbsp;&nbsp;&nbsp;Would you rather screen the<br>&nbsp;&nbsp;&nbsp;&nbsp;line art we have right now?<br>**[10:36] K**<br>&nbsp;&nbsp;&nbsp;&nbsp;I'm going to talk to the art club.<br>***SIGN***&nbsp;&nbsp;&nbsp;&nbsp;Hold That Machete Tight!
<br>**[11:16] K**<br>&nbsp;&nbsp;&nbsp;&nbsp;The art club was no help.<br>**[11:18] K**<br>&nbsp;&nbsp;&nbsp;&nbsp;They've got their hands full preparing<br>&nbsp;&nbsp;&nbsp;&nbsp;for the budget review committee,<br>**[11:22] K**<br>&nbsp;&nbsp;&nbsp;&nbsp;and apparently don't feel anime backgrounds<br>**[11:23] K**<br>&nbsp;&nbsp;&nbsp;&nbsp;are a sufficient outlet for<br>&nbsp;&nbsp;&nbsp;&nbsp;their artistic ambitions.<br>**[11:26] K**<br>&nbsp;&nbsp;&nbsp;&nbsp;That being the case...<br>**[11:28] K**<br>&nbsp;&nbsp;&nbsp;&nbsp;Moving forward, it'll be<br>&nbsp;&nbsp;&nbsp;&nbsp;stills and keyframes only—<br>**[11:30] M**<br>&nbsp;&nbsp;&nbsp;&nbsp;I'll test out the automatic<br>&nbsp;&nbsp;&nbsp;&nbsp;in-betweening program!<br>**[11:33] M**<br>&nbsp;&nbsp;&nbsp;&nbsp;In exchange, can I still do the cuts<br>&nbsp;&nbsp;&nbsp;&nbsp;that I want to focus on by hand?<br>**[11:37] K**<br>&nbsp;&nbsp;&nbsp;&nbsp;That should be fine, as long as<br>&nbsp;&nbsp;&nbsp;&nbsp;you pull back some on other cuts,<br>**[11:41] K**<br>&nbsp;&nbsp;&nbsp;&nbsp;and are willing to split the<br>&nbsp;&nbsp;&nbsp;&nbsp;work with Asakusa occasionally.<br>**[11:43] M**<br>&nbsp;&nbsp;&nbsp;&nbsp;Okay! Then I'll put my focus where<br>&nbsp;&nbsp;&nbsp;&nbsp;it's needed, and get get to work!<br>**[11:46] K**<br>&nbsp;&nbsp;&nbsp;&nbsp;Let's head to the PC room, and I can<br>&nbsp;&nbsp;&nbsp;&nbsp; give you the basic breakdown.<br>**[11:50] K**<br>&nbsp;&nbsp;&nbsp;&nbsp;I've already set everything up,<br>&nbsp;&nbsp;&nbsp;&nbsp;and know how it's done.<br>***SIGN***&nbsp;&nbsp;&nbsp;&nbsp;P<br>
&nbsp;&nbsp;&nbsp;&nbsp;C<br>
&nbsp;&nbsp;&nbsp;&nbsp; <br>
&nbsp;&nbsp;&nbsp;&nbsp;R<br>
&nbsp;&nbsp;&nbsp;&nbsp;O<br>
&nbsp;&nbsp;&nbsp;&nbsp;O<br>
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<br>**[11:54] A**<br>&nbsp;&nbsp;&nbsp;&nbsp;Awesome!<br>**[11:56] K**<br>&nbsp;&nbsp;&nbsp;&nbsp;What do you think, Mizusaki?<br>**[11:58] M**<br>&nbsp;&nbsp;&nbsp;&nbsp;Yeah, this should work with a few adjustments.<br>**[12:00] M**<br>&nbsp;&nbsp;&nbsp;&nbsp;It's better than I thought!<br>**[12:03] A**<br>&nbsp;&nbsp;&nbsp;&nbsp;This is gonna work!<br>**[12:05] A**<br>&nbsp;&nbsp;&nbsp;&nbsp;The lines are clean and flow smoothly,<br>**[12:06] A**<br>&nbsp;&nbsp;&nbsp;&nbsp;so we can even up the frame count!<br>**[12:08] K**<br>&nbsp;&nbsp;&nbsp;&nbsp;Please head back to the club room and<br>&nbsp;&nbsp;&nbsp;&nbsp;get to work on the backgrounds, Asakusa.<br>**[12:11] A**<br>&nbsp;&nbsp;&nbsp;&nbsp;But I wanted to see more...<br>***SIGN***&nbsp;&nbsp;&nbsp;&nbsp;Film
<br>***SIGN***&nbsp;&nbsp;&nbsp;&nbsp;Place card here
<br>***SIGN***&nbsp;&nbsp;&nbsp;&nbsp;Place card here
<br>**[12:59] K**<br>&nbsp;&nbsp;&nbsp;&nbsp;Asakusa?<br>**[13:01] K**<br>&nbsp;&nbsp;&nbsp;&nbsp;Were you sleeping down there?<br>**[13:03] A**<br>&nbsp;&nbsp;&nbsp;&nbsp;Yeah. I was pretending to be a pro.<br>**[13:05] K**<br>&nbsp;&nbsp;&nbsp;&nbsp;And professional animators<br>&nbsp;&nbsp;&nbsp;&nbsp;sleep under their desks?<br>**[13:08] A**<br>&nbsp;&nbsp;&nbsp;&nbsp;Yeah. What time is it?<br>**[13:11] K**<br>&nbsp;&nbsp;&nbsp;&nbsp;It's 3:5.. wait, no, it's 4:00 AM now.<br>**[13:15] K**<br>&nbsp;&nbsp;&nbsp;&nbsp;Good morning.<br>**[13:16] A**<br>&nbsp;&nbsp;&nbsp;&nbsp;Yeah, something about 4:00 AM says,<br>&nbsp;&nbsp;&nbsp;&nbsp;"It's morning now," huh?<br>**[13:19] K**<br>&nbsp;&nbsp;&nbsp;&nbsp;So, were you able to finish?<br>**[13:22] A**<br>&nbsp;&nbsp;&nbsp;&nbsp;I'd say it's less about finishing<br>&nbsp;&nbsp;&nbsp;&nbsp;or completing the project,<br>**[13:25] A**<br>&nbsp;&nbsp;&nbsp;&nbsp;and more the outcome of passion<br>&nbsp;&nbsp;&nbsp;&nbsp;crashing against compromise and resignation.<br>**[13:28] K**<br>&nbsp;&nbsp;&nbsp;&nbsp;Where's Mizusaki?<br>**[13:30] A**<br>&nbsp;&nbsp;&nbsp;&nbsp;The last cut is a pretty beefy one...<br>**[13:33] K**<br>&nbsp;&nbsp;&nbsp;&nbsp;I suppose we'll have to<br>&nbsp;&nbsp;&nbsp;&nbsp;use line art for that one.<br>**[13:37] A**<br>&nbsp;&nbsp;&nbsp;&nbsp;No time to color it, huh?<br>**[13:39] A**<br>&nbsp;&nbsp;&nbsp;&nbsp;I gotta say, there's something<br>&nbsp;&nbsp;&nbsp;&nbsp;humiliating about having to toss out the story<br>**[13:43] A**<br>&nbsp;&nbsp;&nbsp;&nbsp;in favor of doing something<br>&nbsp;&nbsp;&nbsp;&nbsp;more like a preview!<br>**[13:46] K**<br>&nbsp;&nbsp;&nbsp;&nbsp;Given the situation we were in,<br>&nbsp;&nbsp;&nbsp;&nbsp; what was the alternative?<br>**[13:49] K**<br>&nbsp;&nbsp;&nbsp;&nbsp;And even then, we ended up having to stay<br>**[13:50] K**<br>&nbsp;&nbsp;&nbsp;&nbsp;at school overnight the<br>&nbsp;&nbsp;&nbsp;&nbsp;day before the screening.<br>**[13:53] K**<br>&nbsp;&nbsp;&nbsp;&nbsp;The night watch is going to<br>&nbsp;&nbsp;&nbsp;&nbsp;be making the rounds soon.<br>**[13:56] A**<br>&nbsp;&nbsp;&nbsp;&nbsp;That's bad, Kanamori!<br>**[13:58] A**<br>&nbsp;&nbsp;&nbsp;&nbsp;Then again, considering we never left,<br>**[14:00] A**<br>&nbsp;&nbsp;&nbsp;&nbsp;it's not like we snuck in,<br>&nbsp;&nbsp;&nbsp;&nbsp;so we won't be arrested.<br>**[14:02] K**<br>&nbsp;&nbsp;&nbsp;&nbsp;You realize being on campus<br>&nbsp;&nbsp;&nbsp;&nbsp;outside of designated hours is<br>**[14:05] K**<br>&nbsp;&nbsp;&nbsp;&nbsp;still trespassing, right?<br>**[14:06] A**<br>&nbsp;&nbsp;&nbsp;&nbsp;It is?!<br>**[14:09] K**<br>&nbsp;&nbsp;&nbsp;&nbsp;It looks like Mizusaki's finished.<br>**[14:18] A**<br>&nbsp;&nbsp;&nbsp;&nbsp;That sure is morning.<br>**[14:25] A**<br>&nbsp;&nbsp;&nbsp;&nbsp;Let's finish this thing and clear on out.<br>**[14:34] M**<br>&nbsp;&nbsp;&nbsp;&nbsp;Sorry I'm late!<br>**[14:36] F**<br>&nbsp;&nbsp;&nbsp;&nbsp;Oh, good morning.<br>**[14:42] K**<br>&nbsp;&nbsp;&nbsp;&nbsp;I got approval for our overnight stay.<br>**[14:44] A**<br>&nbsp;&nbsp;&nbsp;&nbsp;You could've said something!<br>**[14:46] K**<br>&nbsp;&nbsp;&nbsp;&nbsp;You never asked.<br>**[14:48] M**<br>&nbsp;&nbsp;&nbsp;&nbsp;That's our Kanamori!<br>**[14:50] K**<br>&nbsp;&nbsp;&nbsp;&nbsp;Moving on, during the presentation,<br>**[14:52] K**<br>&nbsp;&nbsp;&nbsp;&nbsp;I want you two to stay quiet<br>&nbsp;&nbsp;&nbsp;&nbsp; and avoid anything dangerous.<br>**[14:55] M**<br>&nbsp;&nbsp;&nbsp;&nbsp;Dangerous?<br>**[14:56] K**<br>&nbsp;&nbsp;&nbsp;&nbsp;We're up against the student council,<br>**[14:58] K**<br>&nbsp;&nbsp;&nbsp;&nbsp;who are apparently dangerous enough that,<br>&nbsp;&nbsp;&nbsp;&nbsp; "Keep your hands off the student council!"<br>**[15:01] K**<br>&nbsp;&nbsp;&nbsp;&nbsp;is common advice.<br>**[15:03] Carbs Guy 1**<br>&nbsp;&nbsp;&nbsp;&nbsp;We at the carbohydrates revolution group,<br>&nbsp;&nbsp;&nbsp;&nbsp; with the amoeba we have created...<br>***SIGN***&nbsp;&nbsp;&nbsp;&nbsp;Club Activities  Budget Review Committee
<br>**[15:06] Crowd**<br>&nbsp;&nbsp;&nbsp;&nbsp;Go home! Beat it!<br>**[15:07] CG 1**<br>&nbsp;&nbsp;&nbsp;&nbsp;h-have found a way to make the miso soup<br>&nbsp;&nbsp;&nbsp;&nbsp;from the cafeteria taste more mild!<br>**[15:09] Crowd**<br>&nbsp;&nbsp;&nbsp;&nbsp;How long is this gonna be?!<br>**[15:11] Crowd**<br>&nbsp;&nbsp;&nbsp;&nbsp;Who gives a damn?!<br>**[15:12] Crowd**<br>&nbsp;&nbsp;&nbsp;&nbsp;I like the rich flavor, dumbass!<br>**[15:15] Crowd**<br>&nbsp;&nbsp;&nbsp;&nbsp;Get lost!<br>**[15:16] CG 1**<br>&nbsp;&nbsp;&nbsp;&nbsp;The carbohydrates revolution<br>**[15:18] CG 1**<br>&nbsp;&nbsp;&nbsp;&nbsp;seeks to have ramen and rice<br>&nbsp;&nbsp;&nbsp;&nbsp;added to the cafeteria's menu,<br>**[15:21] CG 1**<br>&nbsp;&nbsp;&nbsp;&nbsp;and eliminate the parties responsible<br>&nbsp;&nbsp;&nbsp;&nbsp; for charging exorbitant prices<br>**[15:24] CG 1**<br>&nbsp;&nbsp;&nbsp;&nbsp;for double orders at our school's cafeteria!<br>**[15:26] Crowd**<br>&nbsp;&nbsp;&nbsp;&nbsp;Double carbs?!<br>**[15:27] Crowd**<br>&nbsp;&nbsp;&nbsp;&nbsp;Ramen with rice is a crime against nature!<br>**[15:28] Carbs Guy 2**<br>&nbsp;&nbsp;&nbsp;&nbsp;This will all be made possible<br>&nbsp;&nbsp;&nbsp;&nbsp;by our electromagnetic amoeba!<br>**[15:33] Crowd**<br>&nbsp;&nbsp;&nbsp;&nbsp;Get off the stage!<br>**[15:34] Crowd**<br>&nbsp;&nbsp;&nbsp;&nbsp;Other people have<br>&nbsp;&nbsp;&nbsp;&nbsp;presentations to make!<br>***SIGN***&nbsp;&nbsp;&nbsp;&nbsp;SECURITY CLUB
<br>**[15:35] Dotonbori**<br>&nbsp;&nbsp;&nbsp;&nbsp;Okay, that'll do.<br>**[15:36] Dotonbori**<br>&nbsp;&nbsp;&nbsp;&nbsp;There's inconsistency in your vision,<br>&nbsp;&nbsp;&nbsp;&nbsp; your agenda is ambiguous,<br>**[15:40] Dotonbori**<br>&nbsp;&nbsp;&nbsp;&nbsp;there's no scientific basis for<br>&nbsp;&nbsp;&nbsp;&nbsp;your claims about that amoeba,<br>**[15:42] Dotonbori**<br>&nbsp;&nbsp;&nbsp;&nbsp;and ramen with rice is not a socially<br>&nbsp;&nbsp;&nbsp;&nbsp;approved dietary combo.<br>**[15:46] Dotonbori**<br>&nbsp;&nbsp;&nbsp;&nbsp;Therefore, the carbohydrates revolution's<br>&nbsp;&nbsp;&nbsp;&nbsp; budget request is denied.<br>***SIGN***&nbsp;&nbsp;&nbsp;&nbsp;DENIED
<br>**[15:54] A**<br>&nbsp;&nbsp;&nbsp;&nbsp;This is one intense committee!<br>**[15:55] PA**<br>&nbsp;&nbsp;&nbsp;&nbsp;Next up is the film research association.<br>**[15:58] A**<br>&nbsp;&nbsp;&nbsp;&nbsp;Calm down, people!<br>**[16:00] A**<br>&nbsp;&nbsp;&nbsp;&nbsp;We've done all we can to prepare.<br>**[16:02] A**<br>&nbsp;&nbsp;&nbsp;&nbsp;Let's hold our heads high...<br>**[16:03] M**<br>&nbsp;&nbsp;&nbsp;&nbsp;Come on, Asakusa.<br>**[16:06] K**<br>&nbsp;&nbsp;&nbsp;&nbsp;We are the film research association.<br>**[16:08] DTB**<br>&nbsp;&nbsp;&nbsp;&nbsp;One second, please.<br>**[16:10] DTB**<br>&nbsp;&nbsp;&nbsp;&nbsp;Before your presentation,<br>***SIGN***&nbsp;&nbsp;&nbsp;&nbsp;SECURITY CLUB
<br>**[16:11] DTB**<br>&nbsp;&nbsp;&nbsp;&nbsp;there are questions about the<br>&nbsp;&nbsp;&nbsp;&nbsp;film research association's activities.<br>**[16:14] DTB**<br>&nbsp;&nbsp;&nbsp;&nbsp;Or rather, antics you've gotten up to.<br>**[16:17] DTB**<br>&nbsp;&nbsp;&nbsp;&nbsp;We've received reports that<br>&nbsp;&nbsp;&nbsp;&nbsp;you've smashed through steel walls,<br>**[16:22] DTB**<br>&nbsp;&nbsp;&nbsp;&nbsp;and torn down iron pipe railings.<br>**[16:24] DTB**<br>&nbsp;&nbsp;&nbsp;&nbsp;You do realize that you're damaging<br>&nbsp;&nbsp;&nbsp;&nbsp;property that was provided to you<br>**[16:28] DTB**<br>&nbsp;&nbsp;&nbsp;&nbsp;by the school, right?<br>**[16:29] DTB**<br>&nbsp;&nbsp;&nbsp;&nbsp;Isn't that a major problem?<br>**[16:31] K**<br>&nbsp;&nbsp;&nbsp;&nbsp;I fail to see the problem.<br>**[16:33] DTB**<br>&nbsp;&nbsp;&nbsp;&nbsp;Huh?<br>***SIGN***&nbsp;&nbsp;&nbsp;&nbsp;SECURITY CLUB
<br>**[16:35] DTB**<br>&nbsp;&nbsp;&nbsp;&nbsp;Well, there's more than that!<br>**[16:36] DTB**<br>&nbsp;&nbsp;&nbsp;&nbsp;The anime club has made complaints<br>**[16:38] DTB**<br>&nbsp;&nbsp;&nbsp;&nbsp;that your film club was chased through<br>&nbsp;&nbsp;&nbsp;&nbsp;their screening, disrupting it,<br>**[16:43] DTB**<br>&nbsp;&nbsp;&nbsp;&nbsp;with non-school personnel being<br>&nbsp;&nbsp;&nbsp;&nbsp;on the premises as a result.<br>**[16:47] DTB**<br>&nbsp;&nbsp;&nbsp;&nbsp;What do you have to say about that?<br>**[16:49] K**<br>&nbsp;&nbsp;&nbsp;&nbsp;I don't believe it's a problem.<br>**[16:51] DTB**<br>&nbsp;&nbsp;&nbsp;&nbsp;Well, it's a huge one!<br>***SIGN***&nbsp;&nbsp;&nbsp;&nbsp;SECURITY CLUB
<br>**[16:53] DTB**<br>&nbsp;&nbsp;&nbsp;&nbsp;There are even rumors the eizouken<br>&nbsp;&nbsp;&nbsp;&nbsp;has been keeping a wild raccoon dog!<br>**[16:59] Sakaki**<br>&nbsp;&nbsp;&nbsp;&nbsp;Why don't you think it's a problem?<br>**[17:01] K**<br>&nbsp;&nbsp;&nbsp;&nbsp;Why?<br>**[17:02] K**<br>&nbsp;&nbsp;&nbsp;&nbsp;Are you curious about what I think about it?<br>**[17:05] Sakaki**<br>&nbsp;&nbsp;&nbsp;&nbsp;We're making the call on whether<br>&nbsp;&nbsp;&nbsp;&nbsp;you get a budget here.<br>**[17:08] Sakaki**<br>&nbsp;&nbsp;&nbsp;&nbsp;As it stands, the eizouken is<br>&nbsp;&nbsp;&nbsp;&nbsp;basically a public enemy.<br>**[17:12] Sakaki**<br>&nbsp;&nbsp;&nbsp;&nbsp;And depending on how this goes,<br>&nbsp;&nbsp;&nbsp;&nbsp;you might even get shut down.<br>**[17:16] K**<br>&nbsp;&nbsp;&nbsp;&nbsp;Our club room was damaged<br>&nbsp;&nbsp;&nbsp;&nbsp;because it was in disrepair.<br>**[17:19] K**<br>&nbsp;&nbsp;&nbsp;&nbsp;The school has admitted that already,<br>**[17:21] K**<br>&nbsp;&nbsp;&nbsp;&nbsp;and if there is an issue with<br>&nbsp;&nbsp;&nbsp;&nbsp;the outsiders on school grounds,<br>**[17:25] K**<br>&nbsp;&nbsp;&nbsp;&nbsp;that would be a matter to<br>&nbsp;&nbsp;&nbsp;&nbsp;bring up with the school<br>**[17:27] K**<br>&nbsp;&nbsp;&nbsp;&nbsp;as a lack of security, wouldn't it?<br>**[17:29] K**<br>&nbsp;&nbsp;&nbsp;&nbsp;Meaning the problems you've stated<br>&nbsp;&nbsp;&nbsp;&nbsp;are the school's responsibility.<br>**[17:32] K**<br>&nbsp;&nbsp;&nbsp;&nbsp;Which would be downright scandalous.<br>**[17:34] K**<br>&nbsp;&nbsp;&nbsp;&nbsp;Would the faculty like to<br>&nbsp;&nbsp;&nbsp;&nbsp;discuss these scandals?<br>**[17:37] DTB**<br>&nbsp;&nbsp;&nbsp;&nbsp;No! Let's not talk about any<br>&nbsp;&nbsp;&nbsp;&nbsp;school scandals at this meeting!<br>**[17:40] Sakaki**<br>&nbsp;&nbsp;&nbsp;&nbsp;You don't have much of a poker face, huh?<br>**[17:41] DTB**<br>&nbsp;&nbsp;&nbsp;&nbsp;By my authority as<br>&nbsp;&nbsp;&nbsp;&nbsp;student council president,<br>***SIGN***&nbsp;&nbsp;&nbsp;&nbsp;SECURITY CLUB
<br>**[17:43] DTB**<br>&nbsp;&nbsp;&nbsp;&nbsp;the eizouken's activities<br>&nbsp;&nbsp;&nbsp;&nbsp;are hereby suspended!<br>**[17:45] K**<br>&nbsp;&nbsp;&nbsp;&nbsp;Your authority?<br>**[17:46] K**<br>&nbsp;&nbsp;&nbsp;&nbsp;Does the student council wield their<br>&nbsp;&nbsp;&nbsp;&nbsp;authority like a blunt weapon, now?<br>***SIGN***&nbsp;&nbsp;&nbsp;&nbsp;SECURITY CLUB
<br>**[17:52] Sakaki**<br>&nbsp;&nbsp;&nbsp;&nbsp;Y'know, your little bluff might<br>&nbsp;&nbsp;&nbsp;&nbsp;have scared the teachers,<br>**[17:56] Sakaki**<br>&nbsp;&nbsp;&nbsp;&nbsp;but do you really think it's<br>&nbsp;&nbsp;&nbsp;&nbsp;enough to get us to back down?<br>**[18:01] A**<br>&nbsp;&nbsp;&nbsp;&nbsp;Aw, cram it!<br>**[18:05] A**<br>&nbsp;&nbsp;&nbsp;&nbsp;You bunch, thinking you can get high and mighty<br>**[18:08] A**<br>&nbsp;&nbsp;&nbsp;&nbsp;just 'cause you've got us over a barrel!<br>**[18:10] A**<br>&nbsp;&nbsp;&nbsp;&nbsp;Well, we ain't exactly the kinda folks<br>&nbsp;&nbsp;&nbsp;&nbsp;who're gonna bow to bums like you!<br>**[18:14] A**<br>&nbsp;&nbsp;&nbsp;&nbsp;We come up on this stage like clowns<br>&nbsp;&nbsp;&nbsp;&nbsp;'cause you decided to put on a show,<br>**[18:18] A**<br>&nbsp;&nbsp;&nbsp;&nbsp;and now you wanna rake us over the coals?!<br>**[18:20] A**<br>&nbsp;&nbsp;&nbsp;&nbsp;Say what now? All kindsa problems?!<br>**[18:22] A**<br>&nbsp;&nbsp;&nbsp;&nbsp;Blast it, all you've done is run your<br>&nbsp;&nbsp;&nbsp;&nbsp;mouths about a buncha hokum, ya nimrods!<br>**[18:27] A**<br>&nbsp;&nbsp;&nbsp;&nbsp;You think we were running<br>&nbsp;&nbsp;&nbsp;&nbsp;from those goons<br>**[18:29] A**<br>&nbsp;&nbsp;&nbsp;&nbsp;or wrecking ourselves in that<br>&nbsp;&nbsp;&nbsp;&nbsp;crummy old club building for fun?!<br>**[18:32] A**<br>&nbsp;&nbsp;&nbsp;&nbsp;But we did it all, cuz that's<br>&nbsp;&nbsp;&nbsp;&nbsp;what it took to make anime!<br>**[18:35] A**<br>&nbsp;&nbsp;&nbsp;&nbsp;We took our lumps to get this<br>&nbsp;&nbsp;&nbsp;&nbsp;anime made, ya ignoramuses!<br>**[18:38] A**<br>&nbsp;&nbsp;&nbsp;&nbsp;The proof's in the pudding! Don't run<br>&nbsp;&nbsp;&nbsp;&nbsp;yer mouth until you've tasted it!<br>**[18:41] A**<br>&nbsp;&nbsp;&nbsp;&nbsp;Got it?!<br>**[18:45] DTB**<br>&nbsp;&nbsp;&nbsp;&nbsp;Say what now?<br>**[18:47] Sakaki**<br>&nbsp;&nbsp;&nbsp;&nbsp;"Don't complain about how it's done.<br>&nbsp;&nbsp;&nbsp;&nbsp;Look at the finished product first."<br>**[18:50] DTB**<br>&nbsp;&nbsp;&nbsp;&nbsp;I suppose you can run your video, in that case.<br>**[18:55] Sakaki**<br>&nbsp;&nbsp;&nbsp;&nbsp;You realize you just gave them the<br>&nbsp;&nbsp;&nbsp;&nbsp;okay to announce their project?<br>***SIGN***&nbsp;&nbsp;&nbsp;&nbsp;Hold That Machete Tight!
<br>***SIGN***&nbsp;&nbsp;&nbsp;&nbsp;Film
<br>***SIGN***&nbsp;&nbsp;&nbsp;&nbsp;Film
<br>**[22:20] Crowd**<br>&nbsp;&nbsp;&nbsp;&nbsp;Holy crap...<br>**[22:22] Crowd**<br>&nbsp;&nbsp;&nbsp;&nbsp;That wasn't in 3D, right?<br>**[22:23] Crowd**<br>&nbsp;&nbsp;&nbsp;&nbsp;Y'know how in 4D theaters,<br>&nbsp;&nbsp;&nbsp;&nbsp;they blow wind at you?<br>**[22:25] Sakaki**<br>&nbsp;&nbsp;&nbsp;&nbsp;Huh... they were actually<br>&nbsp;&nbsp;&nbsp;&nbsp;working on something.<br>**[22:25] Crowd**<br>&nbsp;&nbsp;&nbsp;&nbsp;I wanna see more.<br>**[22:28] K**<br>&nbsp;&nbsp;&nbsp;&nbsp;What do you two think?<br>**[22:29] A**<br>&nbsp;&nbsp;&nbsp;&nbsp;Aw, come on.<br>**[22:30] M**<br>&nbsp;&nbsp;&nbsp;&nbsp;You're seriously asking that, Kanamori?<br>**[22:33] M**<br>&nbsp;&nbsp;&nbsp;&nbsp;It was hard to pick the tank out<br>&nbsp;&nbsp;&nbsp;&nbsp;with the two-tone coloring.<br>**[22:36] M**<br>&nbsp;&nbsp;&nbsp;&nbsp;We should've added some gray.<br>**[22:37] A**<br>&nbsp;&nbsp;&nbsp;&nbsp;The transitions during the<br>&nbsp;&nbsp;&nbsp;&nbsp;fall didn't look too good.<br>**[22:39] M**<br>&nbsp;&nbsp;&nbsp;&nbsp;And the dust clouds look really flat<br>&nbsp;&nbsp;&nbsp;&nbsp;unless you add textures to them all.<br>**[22:42] Sakaki**<br>&nbsp;&nbsp;&nbsp;&nbsp;They got something done even without a budget.<br>**[22:42] A**<br>&nbsp;&nbsp;&nbsp;&nbsp;The rough parts look more<br>&nbsp;&nbsp;&nbsp;&nbsp;obvious on a big screen.<br>**[22:44] M**<br>&nbsp;&nbsp;&nbsp;&nbsp;Just shows you must do the job right,<br>&nbsp;&nbsp;&nbsp;&nbsp; no matter how small it seems.<br>**[22:47] K**<br>&nbsp;&nbsp;&nbsp;&nbsp;One of the frames in the loops<br>&nbsp;&nbsp;&nbsp;&nbsp; was missing a shadow.<br>**[22:49] K**<br>&nbsp;&nbsp;&nbsp;&nbsp;That made it look a bit choppy.<br>**[22:50] A**<br>&nbsp;&nbsp;&nbsp;&nbsp;Some stuff only becomes obvious<br>&nbsp;&nbsp;&nbsp;&nbsp;when you see the final product.<br>**[22:52] A**<br>&nbsp;&nbsp;&nbsp;&nbsp;Like how almost all the cuts<br>&nbsp;&nbsp;&nbsp;&nbsp;are with a wide angle lens.<br>**[22:54] M**<br>&nbsp;&nbsp;&nbsp;&nbsp;We should bring a PC into the club<br>&nbsp;&nbsp;&nbsp;&nbsp;room so we can do regular checks!<br>**[22:57] K**<br>&nbsp;&nbsp;&nbsp;&nbsp;I'll take it under advisement.<br>**[22:58] A**<br>&nbsp;&nbsp;&nbsp;&nbsp;Anyway, we've gotta move on from here.<br>&nbsp;&nbsp;&nbsp;&nbsp; The editing is pretty rough.<br>**[23:00] A**<br>&nbsp;&nbsp;&nbsp;&nbsp;You've gotta be thorough, or it wrecks the thing.<br>**[23:02] Sakaki**<br>&nbsp;&nbsp;&nbsp;&nbsp;What do you think they'll come<br>&nbsp;&nbsp;&nbsp;&nbsp;up with if they get a budget?<br>**[23:06] K**<br>&nbsp;&nbsp;&nbsp;&nbsp;Wouldn't the tank shoot her down?<br>**[23:08] A**<br>&nbsp;&nbsp;&nbsp;&nbsp;Don't be stupid! Those flight<br>&nbsp;&nbsp;&nbsp;&nbsp;suits are really fast!<br>**[23:11] K**<br>&nbsp;&nbsp;&nbsp;&nbsp;We should probably go over what<br>&nbsp;&nbsp;&nbsp;&nbsp; we've got so far and redo the plan.<br>**[23:13] A**<br>&nbsp;&nbsp;&nbsp;&nbsp;All right! Onto the next phase!<br>**[23:16] A**<br>&nbsp;&nbsp;&nbsp;&nbsp;Our goal is to put everything<br>&nbsp;&nbsp;&nbsp;&nbsp;we want into this thing!<br>**[23:19] M**<br>&nbsp;&nbsp;&nbsp;&nbsp;Yeah, definitely!<br>**[23:21] A**<br>&nbsp;&nbsp;&nbsp;&nbsp;I dunno how we got this far, but it's<br>&nbsp;&nbsp;&nbsp;&nbsp; getting even more interesting!<br>***SIGN***&nbsp;&nbsp;&nbsp;&nbsp;Club Activity Budget Request Form
<br>***SIGN***&nbsp;&nbsp;&nbsp;&nbsp;Club Name:
<br>***SIGN***&nbsp;&nbsp;&nbsp;&nbsp;Film Study Association (Eizouken)
<br>***SIGN***&nbsp;&nbsp;&nbsp;&nbsp;Goals:
<br>***SIGN***&nbsp;&nbsp;&nbsp;&nbsp;Study of film, production of animation
<br>***SIGN***&nbsp;&nbsp;&nbsp;&nbsp;APPROVED
<br>***SIGN***&nbsp;&nbsp;&nbsp;&nbsp;Wa-ha-ha
<br>***SIGN***&nbsp;&nbsp;&nbsp;&nbsp;Illustration by: Masakazu Ishiguro
<br>