3 - Successful Adaptation Source: Crunchyroll Translator: Editor: Timer: QC: (Please feel free to edit the speaker names if incomplete or inaccurate. Names are handled on a best-effort basis depending on the info on the source file. Dialogue is left as is.) [00:02] NA     Like its original anime,     Bones puts great effort [00:06] NA     into producing high-quality     anime adapted from manga. [00:11] OHYAMA     One of the most amazing things about Bones     is their ability to balance creating both. [00:21] NA     From the planning stage,     they proceed with great care. [00:27] NEMOTO     Grammar and how things are expressed differ     between novels or manga and animation. [00:33] NEMOTO     My job is to figure out how to capture     and rewrite that for animation. [00:41] MATSUZAKI     When we're trusted with someone else's     work, there's no point in us adapting it [00:47] MATSUZAKI     if we don't create something     greater than the manga. [00:49] MINAMI     Our experience creating     original series makes it easier [00:56] MINAMI     for us to understand     the intentions of authors. [01:01] NA     Shortly after its founding,     Bones began production on a series [01:07] NA     based on manga artist     group CLAMP's* Angelic Layer*. [01:11] NA     Announced in 2001, it was     Bones' first manga adaptation, [01:18] NA     but it faithfully recreated     the world of CLAMP. [01:23] MINAMI     We were told CLAMP's     Angelic Layer would become a hit [01:29] MINAMI     and asked if we'd like to animate it. [01:33] KAWASAKI     I think a story like Angelic Layer's [01:38] KAWASAKI     was perfect for Bones' first     adaptation after their founding. [01:49] NA     Following the light novel* Scrapped Princess*,     they adapted* Fullmetal Alchemist*. [01:56] NA     This series was a major     turning point for Bones. [02:40] NA     For many adaptations,     the publisher reaches out [02:44] NA     to an animation production studio     during the planning stage. [02:47] NA     In the case of* Fullmetal Alchemist*,     only a few manga volumes had been published, [02:52] NA     but Bones' staff were drawn to     Hiromu Arakawa's unique world and style [02:58] NA     and brought an adaptation     proposal to the publisher. [03:03] NA     This unconventional act started     production on the series. [03:08] MINAMI     It has the power to break people's     hearts and stir their emotions. [03:17] MINAMI     When I read the manga,     I knew I wanted to animate it. [03:24] NA     As usual, Bones chose the     right staff for the right roles [03:29] NA     and began production on a     high-quality and exciting work, [03:33] NA     but adapting an anime with a story     that had not progressed very far [03:38] NA     was a challenge for a brand new studio. [03:41] OHYAMA     Only two or three comic     volumes had been published [03:47] OHYAMA     when we decided to adapt Fullmetal Alchemist, [03:52] OHYAMA     but our Mainichi Broadcasting slot required us     to provide episodes for a whole year. [04:00] MIZUSHIMA     MBS didn't want to stop     partway through the manga. [04:05] MIZUSHIMA     They wanted to finish the story properly. [04:08] MINAMI     The manga was published monthly, [04:11] MINAMI     so there simply wasn't enough content     to follow the manga exactly. [04:20] MINAMI     We incorporated original elements and     departed from the manga in the latter half, [04:26] MINAMI     essentially creating an original anime. [04:30] MIZUSHIMA     I'm the only one who met     with the original author, [04:34] MIZUSHIMA     but the publisher and creator backed     everything we presented to them. [04:41] MINAMI     Some fans complained about parts     that were different from the manga, [04:48] MINAMI     but a lot of people praised it as the     animated version of Fullmetal Alchemist. [04:57] NA     At the center of* Fullmetal Alchemist     are brothers Edward and Alphonse Elric, [05:03] NA     whose bond deepens through their adventures. [05:08] MIZUSHIMA     The brothers' relationship     is richly depicted in the manga. [05:14] MIZUSHIMA     I spoke with Aikawa about depicting     their relationship more carefully [05:23] MIZUSHIMA     or deeply at the start of the anime. [05:28] ED     If you do that again,     I'm leaving you behind. [05:30] AL     But... [05:31] ED     No buts! [05:33] MIZUSHIMA     We reduced their starting ages     by a couple of years. [05:38] MIZUSHIMA     The younger brother Al loses his body     in their mother's forbidden transmutation, [05:44] MIZUSHIMA     and Ed wants to help him get it back. [05:47] MIZUSHIMA     Ed himself loses an arm and a leg, too. [05:50] MIZUSHIMA     How would kids that age feel being     burdened by something like that? [05:58] MIZUSHIMA     What is their relationship like? [06:02] MIZUSHIMA     In the manga, the brothers have     already steeled their resolve, [06:05] MIZUSHIMA     so we wanted to show how they reached     that point in the anime. [06:09] MIZUSHIMA     By showing what led to them     becoming dogs of the State Alchemists [06:14] MIZUSHIMA     and then following the adventures     they have in the manga, [06:21] MIZUSHIMA     you get a more detailed story. [06:24] AL     Are you really going to     become a State Alchemist? [06:28] ED     I don't know if I can, but I'm     going to meet with that Roy guy. [06:33] AL     Don't do it. [06:34] ED     I've already made my decision. [06:36] AL     Then I'll become one. [06:38] NA     For Minami, the quality     of the music and sound effects [06:42] NA     are just as important as the animation. [06:46] NA     The world of sound that gives color to     the series is constructed with great care. [06:52] NA     Since its founding,     Bones has worked hand in hand [06:54] NA     with some of the best     creators across all fields. [06:58] NA     The accumulation of those experiences     has led to their current production system. [07:04] MIMA     We knew people of all ages were watching it. [07:09] MIMA     People lose limbs or entire bodies.     It's pretty shocking. [07:16] DOG     Brother? [07:21] MIMA     Mr. Mizushima was directing. [07:23] MIMA     We discussed leaving the kids     with memories, not scars. [07:32] MIMA     So we created memorable moments using     realistic blood sounds or just striking imagery, [07:38] MIMA     or removed sound effects entirely     and used only music. [07:44] MIMA     Finding the right balance     while talking to the director [07:47] MIMA     is my greatest memory of working on FMA. [07:51] MIMA     Because I worked on FMA, the idea     of "leaving memories, not scars" [08:00] MIMA     has become the root of my work since then. [08:06] NA     Fullmetal Alchemist became a massive hit,     gaining popularity throughout the world. [08:10] NA     When the exceptional manga met Bones'     high-level production techniques, [08:15] NA     an unparalleled anime was born, [08:17] NA     raising the standard for the Japanese anime world. [08:21] TAKEDA     Nobody expected it to receive     international recognition the way it did. [08:30] KATSUMATA     It was well-received overseas     because its theme of life is universal. [08:40] KATSUMATA     But despite that heavy theme,     the character interactions are light and fun. [08:46] KATSUMATA     The characters are very well written. [08:49] AL     What's your plan? [08:51] ED     Hit 'em with my fist! [08:53] NA     After that, Bones produced a feature-length     Fullmetal Alchemist film, [08:58] NA     as well as Fullmetal Alchemist: Brotherhood, [09:02] NA     a series faithfully depicting     the original series. [09:06] MINAMI     I think that became part of Bones' color. [09:13] MINAMI     I was glad have the opportunity     to animate FMA once again, [09:23] MINAMI     this time all the way through to the end     as an adaptation of the original manga. [09:31] NA     After the success of Fullmetal Alchemist,     adaptation offers came pouring into Bones. [09:38] NA     They produced adaptation after adaptation, [09:40] NA     including Ouran High School Host Club*,     Jyu-Oh-Sei,* Skull Man*, [09:44] NA     Soul Eater, and* Blood Blockade Battlefront*. [09:49] NA     Their high-level technique and careful     screenwriting attracted many fans. [09:55] NA     Their second turning point came in 2016. [10:00] NA     Utilizing their extensive     experiencing handling original works, [10:04] NA     Bones produced three adaptations     long-awaited by fans of the series. [10:09] NA     My Hero Academia, written by Kohei     Horikoshi, is a school action series [10:13] NA     about boys and girls studying to     become heroes by fighting villains. [10:21] NA     Instantly achieving popularity     upon its serialization in Jump, [10:24] NA     fans eagerly awaited an adaptation. [10:28] NAGASAKI     It's a hero story, but what     I really like about it [10:35] NAGASAKI     is how there's one story about the adults     and another story about the kids. [10:39] NAGASAKI     One story is about friendly     competition within the school. [10:45] NAGASAKI     Meanwhile, villains and heroes     perform deeds in the outside world. [10:53] NAGASAKI     As an action series, it's built on     a continuous line or current of emotion. [11:00] NAGASAKI     It's important not to miss any     of the character's emotions [11:04] NAGASAKI     when pumping up the action. [11:08] MIDORIYA     It's your power! [11:12] MIMA     With MHA, I'm precise and deliberate     about how I remove or add sound. [11:20] CHILD     Deku! [11:22] MIMA     I'm actually a bit mean     to MHA fans with sound. [11:27] MIMA     I give the audience     a moment to take a breath, [11:32] MIMA     and then the moment the protagonist says,     "Let's go," the music suddenly starts playing. [11:37] MIMA     I'm very particular about my work on MHA. [11:43] NAGASAKI     The most difficult thing was that I felt     simply recreating the manga wasn't enough. [11:54] NAGASAKI     I've enjoyed original works like Dragon Ball [11:58] NAGASAKI     and been excited to see     how they'd be animated. [12:03] NAGASAKI     I'm always most careful about how I apply     that excitement and enthusiasm to film. [12:13] URARAKA     Are you crying, Deku? [12:15] NAGASAKI     The scene in which All Might fights     All For One and ultimately retires [12:20] NAGASAKI     turned out even better than I imagined. [12:24] ALL MIGHT     Goodbye, All For One. [12:28] NAGASAKI     It made me feel tremendously sad. [12:32] NAGASAKI     In part because I directed it,     I feel a deep attachment to it. [12:38] MIDORIYA     "I've given everything I had." [12:43] NAGASAKI     I've heard from the author Mr. Horikoshi     how the series will end. [12:50] NAGASAKI     It's interesting, so I'm already excited     to see how it'll be animated. [12:57] OYABU     The original author is pouring their life     into creating their work, [13:03] OYABU     so it's important that we face it in our own way     and don't shy away from expression. [13:09] NA     Bones' deep respect and     understanding for original works [13:15] NA     has built a strong relationship of trust     with publishers and creators. [13:20] NA     This can be said of Asagiri Kafka's     Bungo Stray Dogs, as well [13:25] ASAGIRI     90% of mangaka want to see     their manga turned into an anime. [13:29] ASAGIRI     Ambitious mangaka will imagine     how scenes might look animated [13:34] ASAGIRI     while working on their manga. [13:37] ASAGIRI     Naturally, I created my manga     with the intention of having it animated. [13:42] ASAGIRI     I simultaneously experience the joy of the     animation turning out exactly as I imagined [13:46] ASAGIRI     and the joy of it exceeding my imagination. [13:50] ASAGIRI     It's an amazing feeling,     and probably a rare one. [13:55] NA     The high-quality performances of voice     actors sometimes influence the creator. [14:03] DAZAI     There's nothing worth pursuing at     the cost of prolonging a life of suffering. [14:09] ASAGIRI     All the voice actors for     Bungo Stray Dogs are fantastic. [14:13] ASAGIRI     When I write dialogue, I hear it in     Mr. Miyano or Mr. Hosoya's voices. [14:20] ASAGIRI     I hear the characters' voices     in the voice actors' voices. [14:24] DAZAI     I am Dazai Osamu. [14:26] ASAGIRI     One major change is I've starting thinking [14:30] ASAGIRI     hearing this line spoken in this     voice would make me happy. [14:33] GIDE     Sakunosuke, even your last shot was perfect. [14:42] ASAGIRI     The good protagonist fights evil     and wins at the end of an intense battle. [14:48] ASAGIRI     It's a totally normal story     we've seen hundreds of times, [14:53] SPEAKER     but we want to watch that and feel like     we've never seen anything like that before. [14:59] SPEAKER     We create to fulfill that demand. [15:04] SPEAKER     Studio Bones and Director Igarashi created     that animation, created those backgrounds, [15:12] SPEAKER     created that music, and created     that performance to meet that demand. [15:17] SPEAKER     It's the reason those     professionals created that. [15:22] SPEAKER     They created a Yokohama that     doesn't exist. Impossible sights. [15:28] SPEAKER     Use of color that can't be achieved     filming live action with a camera. [15:32] SPEAKER     That is what first-rate anime,     first-rate professional staff, [15:38] SPEAKER     and Bones' anime production are creating. [15:45] NA     TV anime* Mob Psycho 100 is based on     a manga written by popular author ONE [15:51] NA     published on Shogakukan's web comic site. [15:54] REIGEN     Could it be? [15:55] ONE     I never thought Bones     would animate Mob Psycho. [16:01] ONE     I doubted it was true     when I first heard about it. [16:06] MINAMI     These days, a lot of creators     check the animation. [16:12] MINAMI     They'll check the movements     to tell us do this, not that. [16:24] MOB     I have supernatural powers. [16:27] ONE     In an anime-only original scene, [16:31] ONE     Dimple fights a horde     of enemy broccoli monsters. [16:38] ONE     The entire fight is cut from the manga,     starting right after the end of the fight. [16:44] ONE     But they animated the entire thing. [16:48] ONE     It's captivating and intense. [16:56] ITO     I'm not sure whether to call it the action,     the destruction, or their ideas. [17:02] ITO     Whatever it is, it's totally out of control. [17:07] ITO     The works themselves are out of control, [17:09] ITO     but Bones takes it to the next level     with their animation. [17:14] RITSU     He's going to explode. [17:17] RITSU     Run, everyone! Run! [17:20] TACHIKAWA     Until now, Bones has produced     a lot of beautiful art, [17:28] TACHIKAWA     so it was surprising that     they picked up Mob Psycho. [17:32] TACHIKAWA     The manga is drawn     with relatively simple lines, [17:37] TACHIKAWA     with a style closer to that of a gag series. [17:45] TACHIKAWA     When Bones first took on the project,     I wasn't sure if it would match Bones' flavor. [17:52] TACHIKAWA     Once production actually started, a tremendous     amount of effort went into the animation. [17:58] TACHIKAWA     Because of that, all the production staff     are proud to have animated it, [18:05] TACHIKAWA     and they're all very skilled animators. [18:15] ONE     The energy level in Mob starts low     and builds as the story progresses. [18:24] ONE     When the protagonist's emotions     reach 100%, things get intense. [18:39] ONE     Looking back, that left a strong impression. [18:43] ONE     There was a lot about the anime     that impressed me. [18:46] ONE     I also feel lucky that a series     I worked on is popular overseas. [18:56] ONE     I have nothing but gratitude. [19:00] NA     Bones has devoted great effort     to their original anime. [19:03] NA     Meanwhile, their high-quality and     varied adaptations expanded their fan base. [19:15] NA     Bones' global perspective is     yet another one of their strengths. [19:19] NA     Minami's enthusiasm for     distributing anime to the world [19:22] NA     is reflected in his early partnerships     with streaming platforms. [19:28] MINAMI     Bebop was the first time we     directly met with our audience. [19:36] MINAMI     We still enjoy going to overseas events. [19:41] MINAMI     They have a lot to say about what     they like about our animation. [19:46] MINAMI     It makes us really happy to hear     how much people enjoy our work. [19:51] NA     In order to develop markets     and distribution channels, [19:54] NA     with the launch of the PlayStation     Network in 2008, Minami actively worked [20:02] NA     on the production of Xam'd: Lost Memories*,     a web anime targeting streaming. [20:07] ITO     Xam'd: Lost Memories was the first     series they produced for PS3 streaming. [20:16] ITO     They're a company that continuously     takes on novel challenges. [20:24] NA     Breaking away from stereotypes led     to the creation of new types of series. [20:31] NA     International artists contributed     to* Carole & Tuesday*. [20:35] NA     Anime was rapidly delivered     throughout the world [20:38] NA     through collaboration with Sony PlayStation,     Crunchyroll, and Netflix. [20:43] NA     They produced numerous works including     Dragon Pilot: Hisone and Masotan, [20:47] NA     Godzilla Singular Point, and* Super Crooks*. [20:49] NA     Bones opened the doors to the global market [20:53] NA     and established their position as a     key provider of Japanese animation. [20:57] KAWASAKI     Japan's population is roughly 120 million,     which is an adequate size for business. [21:07] KAWASAKI     Serving only Japanese fans     is certainly viable, [21:15] KAWASAKI     but it's not enough maintain or expand     the current Japanese anime industry. [21:21] KAWASAKI     To do that, we need to create more     animation for an international audience. [21:27] NA     The Japanese anime industry that had a     tendency to focus only on the domestic market [21:32] NA     is starting to look at the rest of the world     and create with the global market in mind. [21:39] KATSUMATA     Depending on the genre, streaming allows us     to produce eight 50-minute episodes, [21:48] KATSUMATA     or if it's a gag series,     we can create short episodes. [21:56] KATSUMATA     The diversity of formats is expanding     the genres that can be created. [22:03] OTSUKA     MAPPA has grown as much as it has     thanks to platforms such as Crunchyroll. [22:11] OTSUKA     It's become much easier     to understand how a studio's works [22:15] OTSUKA     are distributed to     audiences all over the world. [22:23] OTSUKA     Working directly with platforms [22:26] OTSUKA     has made it easier to engage     in both creativity and business. [22:32] TAKEDA     In the case of TV animation,     there's an upper limit on production costs. [22:38] TAKEDA     Compared to that, companies like     Netflix have enormous budgets, [22:46] TAKEDA     which makes things interesting. [22:50] MIMA     In some ways, it's scary. [22:54] MIMA     For example, we can immediately see the     international audience's reaction to a TV series. [23:02] ED     Seven, eight, nine, hello. [23:06] KYODA     It's fantastic that people around the world     can now watch something simultaneously, [23:16] KYODA     but what should we be showing     that international audience? [23:23] KYODA     As the scale grows, the number of works     that can't afford to fail increases, too. [23:36] KYODA     That makes it more and more difficult     to create original series. [23:44] KATSUMATA     One of the best things     about Japanese anime is how they create [23:49] KATSUMATA     without considering how the product     will be received by the rest of the world. [23:55] KAWASAKI     We need not just adaptations,     but impactful original series, as well, [24:06] KAWASAKI     and it's Bones who can deliver that. [24:09] NA     Bones' numerous popular series     and global perspective [24:13] NA     have propelled them into becoming     a global anime production company. [24:21] NA     Now let's turn our attention     to* Metallic Rouge*, [24:25] NA     the series released on the 25th anniversary     of the company's founding.